 Ping Help Contents

Ping

Overview

Quick Start

Using Ping

Options

Interface


Ping: What is it?
 What Is Ping?

Ping is a unique sport.  In Ping the pingist tries to score more goals than the opponent.  Unlike other goaling sports, the opponent is not another person.

As in football and ice hockey, Ping's playing field has two goals.  The pingist's objective is to direct the puck into the right goal without allowing the highly reactive environment to score the puck into the left goal.  The pingist may use one of several paddles to harness the puck's momenthum and direction.  Striking the puck with the paddle will propel the puck into a different direction and speed depending upon the direction and speed at which the paddle was traveling upon impact.

A pingist can shape Pings environment, objective and challenge by changing several game, paddle and surface friction settings.

See Also:

Quick Start

Options


Ping: Quick Start
 Quick Start - How To Play Ping

As in football and ice hockey, Ping's playing field has two goals.  Your objective is to direct the puck into the right goal without allowing the highly reactive environment to score the puck into the left goal.  You may use one of several paddles to harness the puck's momenthum and direction.  Striking the puck with the paddle which is attached to the mouse will propel the puck into a new direction and speed.  If you score the puck into the right goal, you get a point added to your score.   However, if the puck scores into the left goal, you loose a point.

See Also:

Interface


 Interface


Options: Overview
 Options

You can shape Ping's environment, objective and challenge by selecting various game, paddle and surface friction options.  Press the corresponding button on the tool bar to activate each of the option dialogs.

Game Options

Paddle Options

Surface Options


Options: Game
 Game Options

In addition to providing you with an option to enable or disable Random Puck Toss, the Game Options also allows you to choose among 3 game settings:

Football: One puck is played at a time and there is no gravity.

Multiball: As the game continues, additional pucks are tossed into the game.  The user must score goals to lower the puck count.

Gravityball: One puck is played at a time and there is gravity.

Random Puck Toss: If checked, each new puck is tossed from random locations and at random speed.  If not checked, each new puck is consistantly tossed from the upper left hand corner of the playfield.


Options: Paddle
 Paddle Options

In the Paddle Options dialog, you can select a new paddle.  Each of the paddles has a unique effect when it strikes the puck.


Options: Surface
 Surface Options

The Surface Friction Options dialog provides you with 3 choices for surface friction:

Grass: A surface with a small amount of friction which tends to slow the puck down over time.

Ice: A surface with minimal friction.  The puck generally maintains its speed and usually can only be slowed by the paddle or by ending the game.

Air: High friction.