The Menus
Using the menues on top of the main window nearly all functions and effects of the
Audio Cutter Cinema are accessible. To explain the effect the menu items may have and to give some
additional informations about it, different symbols are used. Beside the well known standard symbols which can be
found nearly everywhere the AudioCutter Cinema offers following special symbols to specify the mode of
action better:
- this function takes effect global, that means all
tracks of the actual project are influenced completely independent from a selected layer or marked area
- the function takes effect to all tracks of the actual
layer, an marked area will be ignored by it completely
- this function influences only whole tracks, a marked area
will be ignored by it also
- this function saves data into an exsiting file
by replacing parts of the file formats structure by other data; it should be used with copied files only
if the original of it is needed too
- the function saves data by copying some data out of a
source file; the additional data which have to be saved and the existing, copied data will be put together
and a new file will be generated using them - in difference to the preceding method the original (=source)
file will be left untouched
The following chapter describe the menu items and their related functions detailled. It is divided into following
sections:
The Menu Project
This menu contains some common functions for administration and managing related to the actual project:
- New Project - creates a completely new project. Existing project data (including track data, tracks,
track names, Position Nodes, areas etc.) will be removed irreversible
- Create:
- Empty Track - appends a new, empty (=silent) track to the actual layer
- Tones - adds a new track to the project and fills it with a freely
defineable waveform generated out of base-waveforms with defineable (changing) frequencies
- Noise - appends a new track to the project and fills it with noise of
a selectable type
- Open - loads a soundfile. The format of it will be determined automatically by the AudioCutter
Cinema also if there is no or a wrong file name extension. Following formats are supported:
- AIFF
- AIFF - Trackformat (contains all AudioCutter-specific additional information like track names, layers,
marked areas, Position Nodes etc.)
- AVI audiodata
- IFF-8SVX, IFF-16SX, IFF-24SX
- IFF-SoundANIM audiodata
- MPEG audio, layer 1, 2, 3
- QuickTime audiodata
- RAW format
- RIFF-WAVE
- Save:
- AIFF - saves the actual projects audiodata using the AIFF format; here it can be choosen from
different encode-methods (in this case the result is a file which can be read from nearly all common audio
programs but which doesn't contains the AudioCutter-specific information) or a special Trackformat
(this format represents the project-fileformat which contains all specific information).
- IFF - stores the audiodata depending from the selected sampledepth in IFF-8SVX-, IFF-16SX-, IFF-24SX- or IFF-HISX-format
- RIFF-WAVE - saves the audiodata using the WAV file format; beside the known method to store the
encoded audiodata in only one file which can be read also from simple audiosoftware here it is possible to
5.1-encode them and to store the resulting tracks in a separate file each. The filenames of it are extended
by the names of the channels and can be used in professional software Dolby-Digital-encoders.
- AVI - puts the audiodata into an existing AVI animation using the same sampleresolution and
-frequency the AVI file already contains
- QuickTime - puts the audiodata into an existing QuickTime file and also uses the same audioformat
which can be already found inside of the target animation file
- SoundANIM - saves the audiodata into a new IFF-SoundANIM file using an existing file of the same
format to get the graphic- and animation-data from; the audioformat can be choosen nearly free here
- Quit - terminates an AudioCutter Cinema session
The Menu "Edit"
This menu contains standard operations to manipulate the audio data of one or more tracks
- Undo - un-does the last operation and restores the unchanged audiodata like available before the last
operation
- Cut - cuts out the data specified by the actual marked area out of all active tracks of the actual
layer and stores them into a special buffer
- Copy - copies the data specified by the actual marked area of all active tracks of the actual layer
and stores them into a special buffer; in difference to "Cut" here the data won't be removed
- Delete - clears all data of a marked area but doesn't removes them so that there is no change of the
sequencing audio data and their position on the time-axis; this function replaces the marked data by silence
- Insert - pastes the data stored by the functions "Cut" or "Copy" starting with the
position specified by the beginning of the actual marked area. These data will be inserted using this
position track by track. If there are more tracks selected for inserting to than exist in the buffer, the
source tracks will be inserted more than once.
The Menu "FX"
The FX menu offers access to the most important audio-editing functions -effects and -filters. These effects are
described in detail and with all parameters they use and need in chapter Effects.
The Menu "Special"
- Area Window - this menu contains a checkbox which can be used to toggle the
Area Window on and off (that means to open and to close it)
- Area List - like the preceding menu item this one also contains a checkbox which is used to toggle
the Area List; of cource closing of this list doesn't results
in loss of the areas stored into it
- Config - opens the Configuration Window
- About - opens a dialog which offers information about the program, its version and copyrigt
- Cache - opens a dialog with statistic information about the AudioCutter-internal filecaching,
its efficiency and utilization