Crop
- CTRL+R - once you've
captured or opened an image, you can crop it within HyperSnap-DX.
Click using your left mouse button to indicate where you want to
start the capture area, and then release it. Drag the outline to
enclose the area you want to capture, and click the mouse button
again. The size (in pixels) of the capture will be shown within the area.
Resolution
- the image resolution, usually expressed in number of dots per inch
(DPI), affects the size of an image when it is printed or inserted
into other documents (for example into an MS Word document). If you
change the resolution to a higher value, each pixel will become
effectively smaller, so the whole image, when printed or inserted
into some document, will appear smaller as well.
Choose the value you want to use for both horizontal and vertical resolution in the dialog that appears. If you select different values for the two, your image will become squished or stretched (which may be what you desire, you can use this as an effect). In general, a resolution that's evenly divisible into or by that of the final intended display device will produce the best results.
There are two other properties you set on this dialog.
Apply
to the current image - uses the values here on the current image.
Use
as default for future images captured from the screen - sets
the values here as those to be used from this point on.
Scale
- you can resize the image using the dialog that appears when you
select this item. From that dialog you can choose to resize via a
percentage calculation, or by directly manipulating the pixel count
of the image. Drag the percentage slider control left to make the
image smaller, or right to make the image larger. Your changes are
reflected within the image in HyperSnap-DX 5's application workspace.
Type in the desired pixel values for width and height if you would prefer that method, and click Apply to see the values applied to the current image.
You can set the image to the size of a selection rectangle, too, if you've made a selection prior to opening this dialog. To do this:
Make a rectangular selection on the face of your image (keep in mind if you use proportions, called "Aspect ratio," that differ from the images values, the image will become squished or stretched).
Select Image / Scale, to open this dialog.
Click the button labeled Set to current selection rectangle.
Choose Apply to perform the operation, Revert if you're unhappy with the results, and if you're finished altering the image, click Done.
Auto
Trim - CTRL+T -
HyperSnap-DX 5 will examine the image and trim "blank space"
from around the image. This is handy for removing unwanted white
space from outside of the borders of a target image's contents. If
you find it doesn't perform the desired trim, select Undo before
performing any other functions to restore the previous result.
Stamps...
- this loads a powerful feature where you can create and apply image
(or text) "stamps" to your captures. You can set these to
be applied automatically (for example, putting a copyright notice
onto every game screen capture if you're a game author and are
posting captures on your site), or manually.
The Stamps tool dialog
has its own special help section. To read about the Stamps dialog, click
here or choose it from the Table of Contents window to the left.
Methods
of application:
The functions from here forward on the Image
menu will operate on either the entire image—or, if you
have selected a region—just on that selected region. If you
apply these functions to a selected region, the tool will perform its
function on the selection and then apply it back to the document.
Any "empty" space generated by the tool (such as a
rotation) will be filled with the previously-defined background
color. In this way you can rotate something in the within an image,
or mirror something within an image, and so forth.
Mirror
- this menu item has two sub-items: Horizontal Mirror and Vertical
Mirror. When either is applied, the image changes into a
"reversed" image, as if a reflecting surface was placed
either horizontally or vertically, per your selection.
The Undo command (Edit / Undo or Control-Z) can reverse this effect.
Rotate
- this menu has four sub-items: 90 deg.
Right, 90
deg. Left, Flip
(upside down) and Any Angle.
The Rotate - Any Angle item rotates the image by any angle. You may enter the angle as a positive or negative number in the range of -360 to 360 degrees. You can use the slider to rotate the image and immediately observe the effect in the preview display.
Angle
of the dangle:
If the angle you enter isn't a multiple of 90 degrees, some background around the image must be added in order to fill the available space and make the image rectangular again. You can choose the color of this background with the Select Background Color button on the dialog as well as the background selector tool on the painting tools palette (on the toolbar) or on the Capture settings tabs.
The Undo command (Edit / Undo or Control-Z) can reverse this effect.
Shear
- this function acts to "slant" the image along various
axis points, as if you were rotating a picture on a canvas along the
various planes. You can enter a direct value for this in degrees, or
drag the slider to apply a dynamic value to the image. You can force
the image to "lean" along a strictly horizontal axis by
checking the horizontal box.
The effect here is as if you were rotating a standing canvas either toward you or away from you on a table top. If you un-check this box, the image's "canvas" will rotate on both vertical and horizontal dimensions, altering both the complete dimensionality of the image.
It's
got to be a square, sorry.
Because the image will no longer be rectilinear, you'll need to
select a background value to fill the space left when the original is
modified. Choose this with the background color button on the dialog.
The default for this color (used for all fill functions) is set on
the Capture
settings tabs, but you can change it here.
Mosaic
- this function applies a special effect to the image that makes it
appear to be made of tiles. You can define the size of the
"tiles" in pixels (they are always square tiles) by typing
in a value or by scrubbing the slider back and forth.
The larger the tile size, the greater the distortion applied to the original image's appearance. The smaller the tile size, the less distortion and the more recognizable the image will be. Very large tile sizes will essentially blur the image totally so it's no longer recognizable. Low tile size settings can resemble those "hide the witness" videos used on television shows.
Emboss
- you can give the image the appearance of being 3-dimensional by
applying this special effect. First select the originating direction
for the simulated relief. Then select the apparent depth of the
relief in pixels.
Click here for
embossing tips.
The deeper the relief, the more the image will appear to distort from
the original, as if you had wrapped the a photograph of an object
over a 3D model of the object itself. The effect varies greatly
depending on the quality and nature of the original image.
Flatter images with lesser contrasts will show a smaller effect,
images with moderate contrasts will show the most realistic effects.
High-contrast images may look the most distorted when this effect is
applied. Experiment with the settings on this function, it can
achieve some very interesting special effects.
Sharpen
or Blur - This function sharpens or blurs (softens) your
image. It may be sometimes used after resizing an image smaller, to
enhance a little bit the clarity of text or other small detail.
Shadow
- this function will add what looks like a 3D drop shadow to selected
areas of your captures. It has several methods of operation, working
either automatically using your preferences established within the
Shadow dialog each time you capture, or manually, being applied
around a selection.
Using the tools on the dialog, you can define shadow size, the darkness of the inner shadow (umbra), the outer shadow (penumbra), and whether this is added automatically to your captures. Because it's powerful, it has its own help section, accessed via the button below or via the main Table of contents section inside the ...important dialogs book.
to examine the Shadow dialog's detailed help section.
Frame
- HyperSnap-DX can apply frames around (or onto) your images. These
can improve your images, such as preparing them for inclusion into
digital photo albums or just for fun. The Frame
tool is easy to use and has a number of features that let you
control how it looks. As is usually the case, experimenting with the
tool is the best way to learn how it works and get the best
"feel" for it. The frame can be auto-applied to every
captured image, if desired, and can be made in virtually any color
your system supports.
The frame preview window will give you a good idea as to how your frame will appear.
Note that if no image window is open when you open the frame tool, you're just setting the properties for frames applied from that point forward (and some options within the tool will be disabled, such as applying the frame to a selected portion of the image).
When you're finished setting the various frame properties, click OK to apply the frame either to the selected part of your image, to the image's outer margin, or to all captured images from that point on (depending on which options you checked).
Click
here to see every feature of the Frame dialog explained.
Total
frame width - set the width (in pixels) of the frame you want
applied to your image. The wider the frame, within limits, the better
the simulated 3D effects will appear. Below four pixels or so, and
the frame may be too small for it to appear three dimensional.
Color
- choose the color for your frame using either the eyedropper color
picking tool, which can choose from any visible color on your
desktop, or using the standard drop-down list available by clicking
the downward-facing arrow button to the right of the eyedropper tool.
Preview
background - choose the color for your preview background. If
you pick a color that's similar to the image to which you'll be
applying the frame, you'll get a better idea as to how it will look
once applied to the image.
3D
Effect - check this to have HyperSnap-DX make the frame
appear 3D, with an apparent highlight and shadow in addition to its
main color. By altering the settings within the 3D settings group,
you can create any number of variations in appearance, from highly
raised 3D to carved grooves.
Highlight
color - choose the color for your frame's highlight
"edge" using either the eyedropper color picking tool,
which can choose from any visible color on your desktop, or using the
standard drop-down list available by clicking the downward-facing
arrow button to the right of the eyedropper tool.
Shadow
color - choose the color for your frame's shadow using either
the eyedropper color picking tool, which can choose from any visible
color on your desktop, or using the standard drop-down list available
by clicking the downward-facing arrow button to the right of the
eyedropper tool.
Outer
band - width - set the width of the outer "line"
that makes up the frame here. You can define, also, if this line
appears Raised (the default)
or Sunken by checking one of
the two properties to the right of this value. This will control how
the program handles the appearance of "light" on the band,
making the dark part appear on the right (raised) or on the left (sunken).
Inner
band - width - just as with the Outer
band, above, controls how the program handles the inner
"line" of the frame's pixels. You can reverse the apparent
properties of the band by changing Sunken
(the default) to Raised.
Add
around the current image selection - this is enabled if you
have selected a part of your current image. When so, clicking OK
after establishing your settings, the program will "box in"
with the frame the selected part of your image.
Auto-add
this frame to all captured images - instructs the program to
automatically apply this frame and all its properties to your captures.