Import

File | Import...
Imports an external file into the current Scene. SWiSH currently supports the following formats:

Text
·Plain text (*.txt)  

Images (raster)
·Windows Bitmap (*.bmp; *.dib)  
·GIF Image (*.gif)  
·JPEG Image (*.jpg; *.if, *.jpeg)  
·PNG Image (*.png)  

Graphics (vector)
·Windows Metafile (*.wmf)  
·Enhanced Metafile (*.emf)  
·Flash Graphics (*.swf)  

Animation
·Animated GIF (*.gif)  
·Flash Animation (*.swf)  
·Flash Projector (*.exe)  

Note: When importing a Flash Animation (*.swf) file, SWiSH does not import any sounds, actions, morph shapes or external video streams, and all clipping (mask) settings are ignored.

Sound
·Wave sounds (*.wav)  
·MP3 sounds (*.mp3)  

Note: When importing a sound, SWiSH will add a Play Sound action that will play the sound to the current frame of the current scene or sprite.

Import Frames
The 'Import Frames' dialog box appears when you import an animation. With this dialog box, you can select the Frames you want to import.

   importframes.png
 
Select All Frames button
To select all Frames in the Frame list.
 
Import background
The background rectangle will be imported if this option is checked.

Import as a Sprite
The selected Frames will be imported as a Sprite if this option is checked. Otherwise, the selected Frames will be imported as a group of pictures.

Masked
The imported sprite will be masked by the background rectangle if this option is checked.

Show File Information...
Displays the details of the file to be imported.

details.png  
 

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