stop
Previous  Top  Next

Syntax
[object.]stop()

Arguments
object: Sprite / Object that the stop command applies to.

Returns
Nothing.

Description
Action or Sprite Method: Stops the playhead at the current position.

Sample
intro.stop();   // stops the Sprite intro from playing
_root.stop();   // stop the main Timeline

See Also
play(), stop(), gotoAndPlay(), gotoAndStop(), gotoSceneAndPlay(), gotoSceneAndStop(), nextFrameAndPlay(), nextFrameAndStop(), prevFrameAndPlay(), prevFrameAndStop(), skipFrameAndPlay() and skipFrameAndStop().