gotoAndPlay
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Syntax
spritename.gotoAndPlay(frame / label)

Arguments
spritename: The name of the Sprite / Movie Clip to be played.
frame: The Frame number or label to which the playhead is sent.

Returns

Nothing.

Description

Action and Sprite Method: Sends the playhead to the specified Frame in a Scene and plays from that Frame.

Sample

onLoad() {
   this.gotoAndPlay(16);   // Sprite starts at Frame 16 when loaded. 
}


See Also
play(), stop(), gotoAndPlay(), gotoAndStop(), gotoSceneAndPlay(), gotoSceneAndStop(), nextFrameAndPlay(), nextFrameAndStop(), prevFrameAndPlay(), prevFrameAndStop(), skipFrameAndPlay() and skipFrameAndStop().