Break
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Break With
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The type of shape to break the Object into. The available options are Regular Grid, Triangular Mesh, Random Triangles and Random Polygons.
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Column
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Defines the number of columns the Object is broken into when breaking into a Regular Grid or Triangular Mesh.
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Row
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Defines the number of rows the Object is broken into when breaking into a Regular Grid or Triangular Mesh.
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Ensure all pieces are triangular
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When checked, all non-triangular pieces will be split into triangles further.
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Number
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Defines the number of pieces the Object is broken into when breaking into a Random Triangles or Triangular Mesh.
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Random Seed
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Every distinct value for random seed will give a different result for the random arrangement. Although using the same random seed will produce the same arrangement each time.
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Cascade Order
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The order things will animate when using the Cascade options in an Effect.
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