_name
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Syntax
sprite._name
sprite._name = value

Arguments
sprite: The name of the Sprite / Movie Clip, Instance or Object.
value: A string containing the new name of the Sprite / Movie Clip or Object.

Returns
Current name of the Sprite / Movie Clip or Object.

Description
This property allows the Sprite / Movie Clip, Instance or Object to be read and modified.

Sample
onLoad() {
   trace(this._name);   // show name of this Object / Sprite
}


See Also
_target