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Welcome to Spider-ManÔ Movie Demo README.RTF
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Created: May 16, 2002

This document contains useful information for the SPIDER-MAN MOVIE Demo.  Please look over this document carefully for any questions that you may have about the game.  If you are looking for further answers, please visit our website at http://www.activision.com/.  
 
CONTENTS
I. Basic Instructions
II. Minimum System Requirements
III. Troubleshooting
IV. Software License Agreement

I. Basic Instructions

From the Main Menu, the following options are selectable:

Start – This will allow you to play one of the three levels available in the demo.

Options – You can set up your video, audio, and controller options from this screen.

Special – The only selectable option in the demo version is Credits.

Exit – Use this option to exit the demo and return to Windows.

Controlling Spider-Man:

The following is a basic list of commands for controlling Spider-Man during the game:

W – Move Spider-Man Forward
S – Move Backward
A – Turn Left
D – Turn Right

Num 5 – Web Swing
Num 7 – Zip Line

Space – Jump
Num 4 – Punch
Num 6 – Kick
Num 8 – Web Attack

L. Shift + Num 4 – Web Gloves
L. Shift + Num 6 – Web Dome
L. Shift + Num 8 – Impact Webbing

II. Minimum System Requirements

•	3-D Hardware Accelerator (32 MB VRAM) with full Transform and Lighting*
•	Microsoft® Windows® 98/ME/2000/XP operating system
•	Pentium® III 500Mhz processor or Athlon® processor
•	128 MB RAM
•	250 MB of uncompressed hard disk space for game files; plus an additional 100 MB for Windows® swap file
•	100% Windows® 98/ME/2000/XP-compatible computer system (including compatible 32-bit drivers for CD-ROM drive, video card, sound card and input devices)
•	DirectX® 8.1
•	100% DirectX® 8.1-compatible 32 MB video card and drivers
•	100% DirectX® 8.1 or higher compatible sound card and drivers
•	Quad Speed CD-ROM drive (600 K/sec sustained transfer rate)
•	100% Microsoft®-compatible mouse, keyboard
•	100% Windows® 98/ME/2000/XP-compatible gamepad (optional) (Game controller with 12 or more buttons recommended.)

*  A 100% DirectX®-Compliant 3-D video card is required.  Spider-Man uses DirectX 8.1 to support 3-D hardware acceleration. Spider-Man has been tested on many, but not all, of the major video cards incorporating the chipsets listed below: 
•	ATI® Radeon 7200
•	ATI® Radeon 7500
•	ATI® Radeon 8500
•	NVidia™ GeForce 256
•	NVidia™ GeForce 2 MX
•	NVidia™ GeForce 2 GTS
•	NVidia™ GeForce 2 Ultra
•	All NVidia™ GeForce 3/Ti series
•	NVidia™ GeForce 4 MX
•	All NVidia™ GeForce 4 series

IMPORTANT NOTE: This product uses Microsoft's DirectX technology, which requires your system to have the latest Windows 98/ME/2000/XP drivers that fully support DirectX 8.1.	

III. Troubleshooting

1.  If you receive an error stating "You must have a TNL capable 3D card to play this game" more than likely your video card/chipset does not have full T&L support. To play the game you will have to buy a video card that has one of the chipsets listed under the minimum system requirements. In order for the game to run, your video card must fully support Transform and Lighting (T&L). Hardware T&L is a feature of some graphics cards, which allows the video card to perform advanced polygon transformation and lighting internally. Doing this removes the burden of lighting from your generalized system resources.

2.  If you experience issues with graphical corruption or sorting errors, please try the following:
-	Select Options from the Main Menu of the game.
-	Select Video Options from the Options Menu.
-	Make sure Color Depth is set to 32.

3.  If you are experiencing sound problems during game play, try the following:
-	Double-click on the My Computer icon on your desktop, or right-click on the icon and choose the Open option.
-	Double-click on the Control Panel icon.
-	Find the Multimedia icon and double-click on it.
-	On the Audio tab, click on the Advanced Properties button under Playback.
-	Select Basic Hardware acceleration from the Performance tab.
-	Click on OK.
-	Restart the game.

4.  If you experience difficulties with your joystick or controller, please try recalibrating the device using the following steps:
-	Double-click on My Computer from your desktop.
-	Double-click on Control Panel.
-	Double-click on Gaming Options.
-	Select your controller and click on Properties.
-	You should be able to calibrate your device from this screen.  Once this is complete, restart Spider-Man Movie.

5.  It is not advisable to connect or disconnect a USB device while this program is running.

6.  ALT+TAB is not a supported feature of SPIDER-MAN MOVIE.

		
IV.  Software License Agreement

SOFTWARE LICENSE AGREEMENT
IMPORTANT - READ CAREFULLY: USE OF THIS PROGRAM IS SUBJECT TO THE SOFTWARE LICENSE TERMS SET FORTH BELOW. "PROGRAM" INCLUDES ALL SOFTWARE INCLUDED WITH THIS AGREEMENT, THE ASSOCIATED MEDIA, ANY PRINTED MATERIALS, AND ANY ONLINE OR ELECTRONIC DOCUMENTATION, AND ANY AND ALL COPIES OF SUCH SOFTWARE AND MATERIALS. BY OPENING THIS PACKAGE, INSTALLING, AND/OR USING THE PROGRAM AND ANY SOFTWARE PROGRAMS INCLUDED WITHIN, YOU ACCEPT THE TERMS OF THIS LICENSE WITH ACTIVISION, INC. ("ACTIVISION"). 
LIMITED USE LICENSE. Subject to the conditions described below, Activision grants you the non-exclusive, non-transferable, limited right and license to install and use one copy of this Program solely and exclusively for your personal use. All rights not specifically granted under this Agreement are reserved by Activision and, as applicable, Activision’s licensors. This Program is licensed, not sold, for your use. Your license confers no title or ownership in this Program and should not be construed as a sale of any rights in this Program.

LICENSE CONDITIONS. 
You shall not:
•	Exploit this Program or any of its parts commercially, including but not limited to use at a cyber cafe, computer gaming center or any other location-based site. Activision may offer a separate Site License Agreement to permit you to make this Program available for commercial use; see the contact information below.
•	Use this Program, or permit use of this Program, on more than one computer, computer terminal, or workstation at the same time.
•	Make copies of this Program or any part thereof, or make copies of the materials accompanying this Program.
•	Copy this Program onto a hard drive or other storage device; you must run this Program from the included CD-ROM (although this Program itself may automatically copy a portion of this Program onto your hard drive during installation in order to run more efficiently).
•	Use the program, or permit use of this Program, in a network, multi-user arrangement or remote access arrangement, including any online use, except as otherwise explicitly provided by this Program.
•	Sell, rent, lease, license, distribute or otherwise transfer this Program, or any copies of this Program, without the express prior written consent of Activision.
•	Reverse engineer, derive source code, modify, decompile, disassemble, or create derivative works of this Program, in whole or in part.
•	Remove, disable or circumvent any proprietary notices or labels contained on or within the Program.
•	Export or re-export this Program or any copy or adaptation in violation of any applicable laws or regulations of the United Sates government. 

OWNERSHIP. All title, ownership rights and intellectual property rights in and to this Program and any and all copies thereof (including but not limited to any titles, computer code, themes, objects, characters, character names, stories, dialog, catch phrases, locations, concepts, artwork, animation, sounds, musical compositions, audio-visual effects, methods of operation, moral rights, any related documentation, and "applets" incorporated into this Program) are owned by Activision, affiliates of Activision or Activision’s licensors. This Program is protected by the copyright laws of the United States, international copyright treaties and conventions and other laws. This Program contains certain licensed materials and Activision’s licensors may protect their rights in the event of any violation of this Agreement.

LIMITATION ON DAMAGES: IN NO EVENT WILL ACTIVISION BE LIABLE FOR SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THE PROGRAM, INCLUDING DAMAGES TO PROPERTY, LOSS OF GOODWILL, COMPUTER FAILURE OR MALFUNCTION AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES, EVEN IF ACTIVISION HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. ACTIVISION’S LIABILITY SHALL NOT EXCEED THE ACTUAL PRICE PAID FOR THE LICENSE TO USE THIS PROGRAM. SOME STATES/COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS AND/OR THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATIONS AND/OR EXCLUSION OR LIMITATION OF LIABILITY MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM JURISDICTION TO JURISDICTION.

TERMINATION: Without prejudice to any other rights of Activision, this Agreement will terminate automatically if you fail to comply with its terms and conditions. In such event, you must destroy all copies of this Program and all of its component parts.
U.S. GOVERNMENT RESTRICTED RIGHTS: The Program and documentation have been developed entirely at private expense and are provided as "Commercial Computer Software" or "restricted computer software." Use, duplication or disclosure by the U.S. Government or a U.S. Government subcontractor is subject to the restrictions set forth in subparagraph (c)(1)(ii) of the Rights in Technical Data and Computer Software clauses in DFARS 252.227-7013 or as set forth in subparagraph (c)(1) and (2) of the Commercial Computer Software Restricted Rights clauses at FAR 52.227-19, as applicable. The Contractor/Manufacturer is Activision, Inc., 3100 Ocean Park Boulevard, Santa Monica, California 90405.
INJUNCTION: Because Activision would be irreparably damaged if the terms of this Agreement were not specifically enforced, you agree that Activision shall be entitled, without bond, other security or proof of damages, to appropriate equitable remedies with respect to breaches of this Agreement, in addition to such other remedies as Activision may otherwise have under applicable laws.

INDEMNITY: You agree to indemnify, defend and hold Activision, its partners, affiliates, licensors, contractors, officers, directors, employees and agents harmless from all damages, losses and expenses arising directly or indirectly from your acts and omissions to act in using the Product pursuant to the terms of this Agreement.

MISCELLANEOUS: This Agreement represents the complete agreement concerning this license between the parties and supersedes all prior agreements and representations between them. It may be amended only by a writing executed by both parties. If any provision of this Agreement is held to be unenforceable for any reason, such provision shall be reformed only to the extent necessary to make it enforceable and the remaining provisions of this Agreement shall not be affected. This Agreement shall be construed under California law as such law is applied to agreements between California residents entered into and to be performed within California, except as governed by federal law and you consent to the exclusive jurisdiction of the state and federal courts in Los Angeles, California. 

If you have any questions concerning this license, you may contact Activision at 3100 Ocean Park Boulevard, Santa Monica, California 90405,USA, (310) 255-2000, Attn. Business and Legal Affairs, legal@activision.com.