with Occupants; use Occupants; package World is procedure Setup; -- Setup the World; initialize the contents of the world. function Me return Occupant_Access; -- Return an access variable pointing to the current player. end World;
You may also see the corresponding body. The following compilation units refer to ("with") Package spec World:
The following compilation units are referred to ("with"'ed) by Package spec World: You may return to the Program Small Home PageThis hypertext format was generated by David A. Wheeler's ada2html