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INT 3D - FLOATING POINT EMULATION - STANDALONE FWAIT
Notes:  the floating-point emulators in Borland and Microsoft languages use
          this interrupt
        this vector is modified but not restored by Direct Access v4.0, and
          may be left dangling by other programs written with the same version
          of compiled BASIC
SeeAlso: INT 3E

See Also: 3C
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