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INT 62 u - FGDRIVER v1.10 - "FG_DRAWMASK" - DISPLAY IMAGE (MASKING MAP)
AX = 0051h
ES:BX -> array containing image stores as a masking map (see below)
CX = number of pixel runs in masking map
DX = width of masking map in pixels
Notes: this call is ignored in text modes and in native EGA and VGA graphics
modes
the image is drawn with its lower left corner at the current graphics
cursor position
Format of masking map:
Offset Size Description
00h BYTE length of first "protect" run (pixels remain unchanged)
01h BYTE length of first "zero" run (pixels set to background color)
02h BYTE length of second "protect" run
03h BYTE length of second "zero" run
...
See Also:
620052
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