Creating revolved surfaces

You can create a surface of revolution, which is a three-dimensional body that approximates the surface generated by rotating a two-dimensional profile around an axis. You select the two entities that define the profile and the axis. You also specify the starting angle and the number of degrees to revolve the profile.

Revolving the profile 360 degrees creates a closed body.

To create a revolved surface

  1. Advanced experience level
  2. Do one of the following:
  3. Select the entity to revolve.
  4. Select the entity to be used as the axis of revolution.
  5. Specify the starting angle.
  6. Specify the number of degrees to revolve the entity.

 

 

Select the entity to be revolved (A) and the axis of revolution (B).

The resulting revolved surface mesh.

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Creating polyface meshes

Creating rectangular meshes

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Creating extruded surfaces

Creating edge-defined Coons surfaces

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Create a polyface mesh

Create a rectangular mesh

Create a ruled surface

Create an extruded surface

Create an edge-defined Coons surface