Entity-selection methods
When you choose a command that requires you to select entities (when you're deleting or changing entity properties, for example), you can use any of the following selection methods, which are displayed in a prompt box:
- Select all entities Selects all entities in the current drawing.
- Add to set Adds one or more entities to the selection set.
- Subtract from set Removes one or more entities from the selection set.
- Previous selection Selects entities included in the previous selection set.
- Last entity in drawing Selects the entity most recently added to the drawing.
- Window-Inside Selects entities contained entirely within a rectangular selection window.
- Crossing window Selects entities contained within or crossing the boundary of a rectangular selection window.
- Outside window Selects entities falling completely outside a rectangular selection window.
- Window polygon Selects entities contained entirely within a polygon selection window.
- Crossing polygon Selects entities contained within or crossing the boundary of a polygon selection window.
- Outside polygon Selects entities falling completely outside a polygon selection window.
- Window circle Selects entities contained entirely within a circular selection window.
- Crossing circle Selects entities contained within or crossing the boundary of a circular selection window.
- Outside circle Selects entities falling completely outside a circular selection window.
- Point Selects any closed entities that surround the selected point.
- Fence Selects entities crossing a line or line segments.
In addition to these methods, you can select entities that match a particular set of properties—for example, all entities on a particular layer or drawn in a certain color.
You can also use a few selection methods automatically, without displaying the prompt box. For example, you can simply click to select entities, or you can use a Window-Inside or Crossing Window by defining the opposite corners of a rectangular selection window. The direction in which you define the points of the rectangle (left-to-right or right-to-left) determines which type of window you create.
How do I...
Create a Crossing Window
Create a Window-Inside
Select entities using Fence
Select entities using Window Polygon