![]() | View menu: 3D Viewpoint |
![]() | Command line: vpoint |
Rotate / <View point> <current>: Enter r, specify a point, or press ENTER to display a compass and axis tripod
You can use VPOINT to look at the drawing as if looking back at the origin (0,0,0) from a specified point in space. VPOINT cannot be used in paper space.
Specifies a new viewing direction using two angles.
Enter angle in XY plane from X axis <current>: Specify an angle
The first angle is specified with respect to the X axis, in the XY plane.
Enter angle from XY plane <current>: Specify an angle
The second angle is specified up or down from the XY plane.
Uses a point to define a direction from which the drawing is viewed. The view defined is as if the viewer were looking from the point back at the origin (0,0,0).
Pressing ENTER displays a compass and axis tripod, which you use to define a viewing direction in the viewport.
The compass is a 2D representation of a globe. The center point is the north pole (0,0,n), the inner ring is the equator (n,n,0), and the entire outer ring is the south pole (0,0,-n).
You can move the small crosshairs on the compass to any portion of the globe with your pointing device. As you move the crosshairs, the axis tripod rotates to conform to the viewing direction indicated on the compass. To select a viewing direction, move your pointing device to a location on the globe and press the pick button.
System Variables: TARGET is the location in UCS coordinates of the target point for the current viewport. VIEWDIR is the current viewport viewing direction. WORLDVIEW determines whether input to the VPOINT and DVIEW commands is relative to the WCS (default) or to the UCS.