MVIEW Command

Creates floating viewports and turns on existing floating viewports

View menu: Floating Viewports
Command line: mview

ON / OFF / Hideplot / Fit / 2 / 3 / 4 / Restore / <First Point>: Enter an option or specify a point


When the TILEMODE system variable is set to 0 (off), the MVIEW command controls the creation and display of floating viewports.

In paper space, you can create as many viewports as desired, but only up to 15 viewports can be active. Objects in model space are visible only in active viewports. Viewports that are not active are blank. Use the On and Off options to control whether viewports are active or not.

Note: Unless an exploded block reference has been inserted in paper space, block definitions cannot be turned on in floating viewports after being exploded.

On

Makes a selected viewport active. An active viewport displays objects in model space. If you have more than 15 active viewports, you may have to turn one off to make another one active.

Off

Makes a selected viewport inactive. Objects in model space are not displayed in an inactive viewport.

Hideplot

Removes hidden lines from a viewport during plotting from paper space. Circles, 2D solids, wide polyline segments, and extruded objects with nonzero thickness all act as opaque surfaces and can hide other objects behind them.

ON / OFF: Enter on or off
Select objects: Select one or more viewports

Fit

Creates one viewport that fills the available display area. The actual size of the viewport depends on the dimensions of the paper space view.

2

Divides the specified area horizontally or vertically into two viewports of equal size.

Horizontal / <Vertical>: Enter h or v, or press ENTER
Fit/ <First Point>: Specify a point or enter f

The point specifies the first corner of a rectangular area to be filled by the new viewports. Choose Fit to fill the entire graphics area.

3

Divides the specified area into three viewports.

Horizontal / Vertical / Above / Below / Left / <Right>: Enter an option or press ENTER

The Horizontal and Vertical options split the specified area into thirds. The other options split the area into three viewports: one large viewport and two smaller ones. The Above, Below, Left, and Right options specify where the larger viewport is placed.

Fit/ <First Point>: Specify a point or enter f

The point specifies the first corner of a rectangular area to be filled by the new viewports. Choose Fit to fill the entire graphics area.

4

Divides the specified area horizontally and vertically into four viewports of equal size.

Fit/ <First Point>: Specify a point or enter f

The point specifies the first corner of a rectangular area to be filled by the new viewports. Choose Fit to fill the entire graphics area.

Restore

Restores viewport configurations saved using the VPORTS command.

? / Name of window configuration to insert <*ACTIVE>: Enter ?, enter a name, or press ENTER
Fit / <First Point>: Specify a point or enter f

The point specifies the first corner of a rectangular area to be filled by the new viewports. Choose Fit to fill the entire graphics area.

First Point

Specifies the first corners of a new rectangular viewport.


Related Commands: HIDE eliminates hidden lines from a 3D view of a drawing. MSPACE switches from paper space to a model space viewport. PSPACE switches from model space to paper space. VPORTS creates viewports when TILEMODE is set to 1 (on). VPLAYER sets the visibility for layers in specific viewports. ZOOM XP scales each view relative to paper space units.
System Variables: TILEMODE controls paper space access and viewport behavior. CVPORT sets the current viewport. PSLTSCALE controls paper space linetype scaling. VISRETAIN specifies precedence of settings for xref layers. MAXACTVP specifies the maximum number of viewports to regenerate. DIMLFAC controls scaling for linear dimensions.