just a design

Creating and Using Images:
A Word About Nomenclature
LiveG-Ticker, and LiveG-Marquee Images
LiveT-Ticker Background Images
LiveG-Button, LiveGT-Button and LiveG-Map Images
Animating Tiled Images
Reducing Tiled Images
LiveT-Marquee Frame Images
Transparent GIF Images
Alternative Images
Creating and Using Sounds:
Sounds

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A Word About Nomenclature

All of the images within the "images" folder have been appropriately named for quick reference. Upon opening the "images" folder you can easily determine which images are associated with a specific AppletSet'r by following the list below:

"anything_b.gif" = button = LiveG-Button and LiveGT-Button
"smanything.gif", "mdanything.gif", and "lganything.gif" = small, medium, and large = LiveT-Marquee
all other images can be used with the remaining AppletSet'rs.
"anything_map.gif" = image map = LiveG-Map

Tip: As an aid when creating "ALT"(alternative) images, name the PageCharmer image "anything_map.gif" and the identical ALT image "anything.gif". This will be a time saver when working in the AppletSet'r.

Note: The map images are the only graphics that do not show up in the LiveG-Map AppletSet'r popup menu for display.

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Creating LiveG-Ticker and LiveG-Marquee Images

Foreground Images:

Images used as foreground images in the LiveG-Ticker and LiveG-Marquee applets can be .gif files or .jpg files. GIF files are recommended for most of the time. In many cases, a transparent GIF image is preferred (sometimes called GIF89a). This can best be achieved using Adobe Photoshop. For information, see Creating Transparent GIF Images.

Tip: Most of the images in the PageCharmer Graphics Library for use with the LiveG-Ticker, LiveG-Marquee, and LiveT-Ticker were created at a maximum height of 90 pixels. For example, when creating an image to go with a provided landscape background, a foreground image more than 90 pixels tall will run over the intended landscape size. See example below:

Tip: Modified any graphic, using a graphics program, to suit your particular needs. Like the company logo that has been added to the "truck.gif"image that you'll find included in PageCharmer.

Background Images:

Images used as background images in the LiveG-Ticker and LiveG-Marquee (plus LiveT-Ticker) applets can also be .gif or .jpg images. Background images that are smaller than the actual area of the applet will be tiled, that is repeated to fill the entire applet area. Experiment by making backgrounds as small as possible. Tiled backgrounds can make your applets very small and this quick to download from the Web.

With the LiveG-Ticker and LiveG-Marquee it is possible to have two backgrounds by creating a transparent image, then assigning a "BGColor" (background color) behind it. See Creating Transparent GIF Images for details.

Tip: GIF files are recommended in most cases. To make GIF images as small as possible, we recommend using the GIF compression service offered by GIFWizard.

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Creating LiveT-Ticker Background Images

Images used as background images in the LiveT-Ticker applet can be .gif or .jpg images. Background images that are smaller than the actual area of the applet will be tiled, that is repeated to fill the entire applet area. Experiment by making backgrounds as small as possible. Tiled backgrounds can make your applets very small and this quick to download from the Web.

With the LiveT-Ticker it possible to have two backgrounds by creating a transparent image then assigning a "BGColor" (background color) behind it. See Creating Transparent GIF Images for details.

Tip: GIF files are recommended in most cases. To make GIF images as small as possible, we recommend using the GIF compression service offered by GIFWizard.

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Creating LiveG-Button, LiveGT-Button and LiveG-Map Images

Images used by the LiveG-Button, LiveGT-Button and LiveG-Map applets can display three different states, think of a state as a single animation cell. As your cursor rolls over the image the 2nd state (cell) is revealed; click the image and the 3rd state (cell) appears. Ta Daaa! The three states equal a three cell animation. This means you can now add dynamic animation to your buttons and your image maps by creating unique images for each state. The following example illustrates the state structure. View this example working.

  1. Static - the cursor is not touching or clicking the applet.
  2. Rollover - the cursor is touching the applet or the "live area" of the applet.
  3. Clicked - the cursor is clicking on the applet.

The number of tiles used in the creation process for the LiveG-Button and LiveGT-Button is different from that of the LiveG-Map so they are covered separately below:

LiveG-Button and LiveGT-Button: These images must always have three-tiles. Their AppletSet'rs assume the Width and Height properties of a button based on a three-tiled vertical set-up. For example, if the image is 50 pixels wide by 150 pixels high, the LiveG-Button AppletSet'r will automatically enter values of Width=50, and Height=50.
LiveG-Map: These images can be created as a single image, a two-tile image or a three-tile image. For this reason the AppletSet'r never checks for a width and height. They must always be entered into the LiveG-Map AppletSet'r manually. If your image is tiled, see the following chart for the correct width and height values:

Horizontal Tiles Width = 1/2 Actual Image Width
Height = Actual Image Height
Width = 1/3 Actual Image Width
Height = Actual Image Height
Vertical Tiles Width = Actual Image Width
Height = 1/2 Actual Image Height
Width = Actual Image Width
Height = 1/3 Actual Image Height

Please note that extremely complex image maps (image maps with 20 or more areas) can take a minute or longer, to generate the HTML code after the "Create HTML" button has been clicked. The actual time depends on your computer's speed.

Tip: Consider making your images transparent whenever possible. See Creating Transparent GIF Images for details. And to make GIF images as small as possible, we recommend using the GIF compression service offered by GIFWizard.

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Animating Tiled Images

In order to take full advantage of the applet's animation capabilities adjust the placement of the "Rollover" and "Clicked" states. This must be done with a pixel-accurate graphics program such as Adobe Photoshop. The example below shows how to set this up.

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Reducing Tiled Images

When creating a larger two- or three-tiled image consider reducing the size by erasing any part of the image that will not be seen in the "Rollover"and "Clicked" states. The following example is of a large two-tiled image. Notice how the Rollover state is cropped, then check out this example working .

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Creating LiveT-Marquee Frame Images

The images created for the LiveT-Marquee can be two types, a single image, or an animated image. Similar to the tiled images used by the LiveG-Button, LiveGT-Button and LiveG-Map applets, animated frames for the LiveT-Marquee must be created as tiled GIF images. Tiled frames can be two or more tiles (there is no limit to the number of tiles you can use, but the more tiles you use, the longer they will require to download and run).

It is important to note that tiled frames must be precisely aligned. There can be no space between each tile. Creating these images must be done with a pixel-accurate graphics program such as Adobe Photoshop. Both vertical and horizontal alignment of tiled frames is necessary for the applet to animate properly.

Tip: It takes at least three frames to show directional movement in an animation.

Frame Dimensions in Pixels

Tip: To make GIF images as small as possible, we recommend using the GIF compression service offered by GIFWizard.

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Creating Transparent GIF Images

Using transparent GIF images adds a whole new dimension to your PageCharmer applets. It gives you the opportunity to have a third layer in the LiveG-Ticker, LiveT-Ticker and the LiveG-Marquee. Simply by assigning a "BGColor" (background color) while keeping the already assigned "BGImage" (background image). Wow, two backgrounds in one applet. With the rest of the AppletSet'rs it enables the applet to take on the shape of that specific image. It may be difficult to judge beforehand when you may want to utilize this option so we suggest that you start each new image as a transparent GIF; consider it a time saver.

The following step by step instructions is just one way to create a transparent GIF. It assumes that you are comfortable in Adobe Photoshop, so it starts off when the graphic is done and you need only to save it as GIF89a.

Step One

Step Two

Choose Indexed Color from the Mode menu. The Index Color dialog box appears. Select the resolution, palette, and dither method. See Photoshop User Guide for option descriptions.

Step Three

Choose GIF89a Export from the Export menu. The GIF89a Export dialog box appears.

Step Four

Tip: To make GIF images as small as possible, we recommend using the GIF compression service offered by GIFWizard.

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Creating Alternative Images

Using "ALT" (alternative) images will offer each and every viewer the benefits of your carefully designed Web page. There is no need to worry about losing the feel of your site. Simply create an identical single image that will only be displayed in place of your PageCharmer applet if the browser is not Java capable or when Java is turned "off". This image should then be linked to the same URL or anchor as the applet.

1. Since there are several different ways images are handled by PageCharmer AppletSet'rs see the list below for instructions:

For multi-tiled applets: Review the process of creating multi-tiled images then simply choose which tile will be the displayed ALT image, preferably the "Static" state. Now take a screen capture of that tile and save it as a .gif.
For multiple graphic applets: take a screen capture of the applet as it moves across your page, when it is in the position you desire, copy and save it as a .gif.
For text applets: There are two options you can follow, the multiple graphic option or reformat the entire text using a graphics program, like Adobe Photoshop, to fit into a screen capture of the background of the applet image.
Finally create an entirely new static graphic.

2. Note the naming recommendations of "ALT" images

3. Now add it to your Web page.

Tip: The above instructions can be followed when using images from the included PageCharmer Graphics Library as well.

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Sounds

All sounds used by PageCharmer Java applets must be .au files.

If you are using a Macintosh, we recommend the use of the Shareware utility ConvertMachine version 1.2 or later to create or to convert to .au files.

If you are using Windows® 3.1, Windows 95®, or Windows NT®, we recommend the use of the Shareware utility Cool Edit® version 1.53 or later to create or to convert to .au files.

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