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Common AppletSet'r Properties:
AppletSet'r Basics
Applet Size
Canvas
Canvas Size
Color
Background Color
X and Y Speeds
URL (address)
Target
Status Message

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AppletSet'r Basics

A PageCharmer applet is customized by changing control properties in its corresponding AppletSet'r.
Values can be changed by selecting, deleting, and then typing in a new value to a field property, or by selecting a new value from a pop-up list.
Note that the "Return" key must be pressed after typing in a new value (not necessary when a value is selected from a pop-up list). If your keyboard does not have a key labeled "Return", press the key marked "Enter" that's next to the alphabet keys on your keyboard (not the Enter key next to the numbers on your keyboard, this key usually has a different ASCII code associated with it).
Don't use the "Enter" key (sometimes also labeled "Return") next to the number keypad on your keyboard. Doing so will add an invisible character to the value. (If you accidentally press this key, simply backspace, or select the entire value and retype.)
Each change made to an applet is viewed in real-time.
Resize your browser window to the desired size before making changes to the values in the AppletSet'r. If you are using Netscape 3.0 for Macintosh, resizing during or after you have completed the customization of an applet will force the AppletSet'r to revert the applet to its default values.
The "HTML" button at the bottom of the AppletSet'r display generates all the HTML code necessary for the customized applet to run when the applet functions as desired; simply click this button, then copy and paste the generated HTML code from the window into your Web page. The applet will appear exactly where you paste the code. You must make sure your Web site is organized properly in order for the code to find the applets, and any associated .gif files and .au files. For more information on how these files should be organized and uploaded to your Web site, see the section titled "Organizing Directories and Uploading."

This is an example of an applet with its corresponding AppetSet'r.

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Applet Size

The applet size is controlled by the Width and Height properties in each AppletSet'r. These attributes vary from applet to applet, see the following for more details.

LiveG-Button: the Width and Height properties change automatically.
LiveGT-Button: the Width and Height properties change automatically.
LiveT-Button: the Width and Height properties change to your specifications.
LiveG-Ticker: the Width and Height properties change to your specifications.
LiveT-Ticker: the Width and Height properties change to your specifications.
LiveG-Marquee: the Width and Height properties change to your specifications.
LiveT-Marquee: the Size property changes to small, medium or large. Note: In the LiveT-Marquee, the frame "Size" and "BGImage" size need to match. See the Step-by-Step Instructions: LiveT-Marquee for more details.
LiveG-Map: the Width and Height properties change to your specifications.
LiveT-Map: the Width and Height properties change to your specifications.

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Canvas

While using a PageCharmer applet and its corresponding AppletSet'r, the applet remains centered within a gray rectangle called the "Canvas." Changes made to the applet's Width and Height properties do not affect the size of the Canvas. Ultimately, only the customized applet will be used in a Web page. The Canvas is only used as the working space during the customization process.

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Canvas Size

Since the Canvas is your work area it must always be as big or bigger than your applet. It is sometimes necessary to change the Canvas size to allow for larger applets (or to change a vertically oriented applet to a horizontal orientation, and vice-versa).

To change the Canvas size, you will need to open the .html file used to display the PageCharmer applet and corresponding AppletSet'r. These files can be found in the directory named "Data" located within the "PageCharmer"directory on your hard drive. The files are named: "liveg_button.html, liveg_map_horiz.html, liveg_map_vert.html, liveg_marquee.html, etc. The following example shows how to change the Canvas size for the liveg_button.html file but the same steps can be taken to change the canvas size of any other applet.

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Color

Most PageCharmer applets have the ability to change colors in the AppletSet'r. Color properties can be selected from a pop-up menu; which contains the basic Java colors. By selecting "other" and then entering in any hexadecimal color code, you can create different colors.

A hexadecimal color value uses a six digit format, which can be thought of as three hexadecimal values representing Red, Green, and Blue. Each hexadecimal value consists of two digits where the minimum value is "00" and the maximum value is "FF" (in decimal, this equals a range from 0 to 255) Using this simple color system, over 16 million color combinations are possible.

If you are not familiar with Red, Green, Blue color mixing, or the hexadecimal number system, you can quickly see how these colors are created by selecting several colors from an AppletSet'r color pop-up menu then reviewing the hexadecimal color values. Notice how each set of two digits represent the relative intensity of a color. A low value, 00, indicates a dark value. But FF, indicates a bright value. Keep in mind that 000000 is black and FFFFFF is white.

Tip: When you have a specific RGB color that you want to include in your applet, point your browser to Mediarama. They convert RGB colors and even show you what your colors will look like together on a Web page as well as provide you with the correct hexadecimal code to use.

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Background Color

Some PageCharmer applets have the ability to change the "BGColor"(background color) of the applet--not the Applet Canvas. The full versatility of this option becomes clear when you have a transparent GIF image in the foreground or background.

Tip:In the LiveG-Ticker and LiveG-Marquee you can use transparent background and foreground images, then use the "BGColor"(background color) as yet another layer to the applet. The "BGColor" must always be a solid color and be chosen from one of the basic colors in the pop-up menu or entered using a hexadecimal color value.

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X and Y Speeds

Applets that have either horizontal or vertical movement capabilities utilize the notation "X" for horizontal and "Y" for vertical. X and Y values can be entered as positive, negative, or zero values, as follows:

A positive value in an X field will move the object from left to right.
A negative value in an X field will move the object from right to left.
A positive value in a Y field will move the object from top to bottom.
A negative value in a Y field will move the object from bottom to top.
A zero value in an X field will center the object horizontally.
A zero value in a Y field will center the object vertically.

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URL (address)

All of the AppletSet'rs have an "HREF" field. This property represents the URL (address) that the browser loads when the applet is clicked on. Use the list below for a reference to different types of URLs:

other pages, not on your computer -- http://www.outthere.com/whatever.html
local pages, on your computer -- whatever.html
electronic mail -- mailto:somebody@outthere.edu
an FTP site -- ftp://ftp.outthere.edu
a Gopher site -- gopher://gopher.outthere.edu
a Usenet newsgroup -- news://news.outthere.edu

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Target

To create a link from an applet in a frame, to a page that is not in a frame, you must use the "Target" value. Use the list below for a reference:

_top -- this will cause the URL specified in the HREF to load into the entire browser window, thus removing any frames.
_blank -- this will cause the URL specified in the HREF to load into a new unnamed browser window.
_self -- This will cause the URL specified in the HREF to load over the current window.
_parent -- this will cause the URL specified in the HREF to load into the frame set's parent window.
_name -- (name = title of frame) this will cause the URL specified in the HREF to load into a specified window.

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Status Message

Each applet, with an active URL field, can display a message at the bottom of most browser windows. This is done by filling in the "Status" field with your desired text message. The text will appear every time the applet is rolled over by the cursor. Use it to inform the viewer the destination of the link, the title of the next page, or anything else that you would like.

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