Known Bugs and Problems
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If a specific feature doesn't work as described here in the Help Panel, it should be considered a bug, either in the game or in the documentation.

If you discover a bug in PacMan that isn't listed here, please contact the author so that it may be fixed quickly.  ;Author.rtfd;;¬

Next follows a list of known annoyances, bugs, etc. and possible work-arounds where available.

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,	Slow launches.  After launching, everything is fine.  (This is sped up from what was in the alpha, and unfortunately can't get much faster; there's a lot that has to be done.)

		·	Using long sounds will slow things down a little
		·	Complex background images really slow things down during launch.

,	Help needs proofreading.

,	The Intel version beeps a bit during the launch.  I'd remove the beeps, but I don't really know what is causing them!  None of my code actually calls the beep functions, so it's some side effect in NEXTSTEP that causes them.  When I figure out why, I'll fix it.  Until then, it is annoying but not debilitating.  I think I have some 3.1 specific stuff that might fix it, but then PacMan wouldn't work on a 3.0 Motorola machine, which is unacceptable to me.  I want a real fix!

,	Source code is still really ugly in spots.  I'm working on cleaning it up to make it more readable and useful.  Getting a GameKit state machine object written up will help this immensely, but is still a ways off.

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See also

	;Suggestion.rtfd;;¬	Sending suggestions via e-mail