Release 0.0  Copyright ã1993 by Don Yacktman.  All Rights Reserved.

Game Kit Classes

GameActor

GameActor : Object

Initializing

- init	Initializes the Actor.
- (id)gameView	Return the id of the gameView outlet.
- setGameView:newGameView	Set up the gameView outlet.

Moving and Animation

- moveOneFrame	Move the actor one step further.  (One animation frame)
- move:sender	Determines how player will move when moveOneFrame is called.

Displaying

- renderAt:(int)posx :(int)posy	Draws the actor.  Lock focus on some View first.
	move:(BOOL)moveOk

Current Location

- (int)xpos	Returns the actor's x coordinate.
- (int)ypos	Returns the actor's y coordinate.
- lastAt:(float *)xx :(float *)yy	Returns actor's last drawn position by reference in xx and yy.
- at:(float *)xx :(float *)yy	Returns actor's current position by reference in xx and yy.