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Class quicktime.qd.SetGWorld
java.lang.Object
|
+----quicktime.qd.SetGWorld
- public final class SetGWorld
- extends Object
- implements QuickTimeLib
This class is used to make the incoming QDGraphics the current QDGraphics for drawing
-
SetGWorld(QDGraphics)
- QuickDraw uses a global "current graphics context".
-
SetGWorld(QDGraphics, GDevice)
- QuickDraw uses a global "current graphics context".
-
reset()
- Quickdraw uses a global "current graphics context".
SetGWorld
public SetGWorld(QDGraphics cg) throws QDException
- QuickDraw uses a global "current graphics context". Calling this call
will save the previously current graphics context and then make the incoming
QDGraphics the current context. You should call reset after you have finished with
any drawing or setting of port operations. The incoming QDGraphics may NOT be null.
QuickDraw::SetGWorld()
- See Also:
- reset
SetGWorld
public SetGWorld(QDGraphics cg,
GDevice gdh) throws QDException
- QuickDraw uses a global "current graphics context". Calling this call
will save the previously current graphics context and then make the incoming
QDGraphics the current context. You should call reset after you have finished with
any drawing or setting of port operations. The incoming QDGraphics may NOT be null.
- See Also:
- reset
reset
public final void reset()
- Quickdraw uses a global "current graphics context". This call should be called
after you have set the context to a specific QDGraphics to reset it to the previously
current one.
- See Also:
- set
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