Color Map Setting

Character attributes (blink, bold, inverse, and underline) change the way characters appear on the screen. These attributes, or combinations of these attributes, can be assigned to any displayed character. You can add color to the text in your emulation window by mapping the various character attributes and their combinations to various foreground and background color

To map attribute combination to color
  1. From the SETTING menu, choose COLOR MAPPING.
  2. Select one or more items of "ATTRIBUTE TO BE MAPPED". This makes characters with attributes appear in color.
  3. Select a Foreground and Background color, then "MAPPED TO" check box will be automatically checked.
  4. Choose OK.
To unmap attribute combination to color
  1. From the SETTING menu, choose COLOR MAPPING.
  2. Select ATTRIBUTE COMBINATION.
  3. Un-check "MAPPED TO" check box.
  4. Choose OK.

Go to Index Page