Sprite Methods
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Method
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Description
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duplicateSprite
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Creates an Instance of a Sprite / Movie Clip while the Movie is playing
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getURL
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This Actions loads a document from the specified URL into a browser window
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gotoAndPlay
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Sends the playhead to the specified Frame in a Scene and plays from that Frame
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gotoAndStop
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Sends the playhead to the specified Frame in a Scene and stops at that Frame
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loadMovie
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Loads a .swf or .jpeg file into the Flash Player while the original Movie is playing
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loadVariables
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Reads data from an external file, such as a text file or text generated by a CGI script, Active Server Pages (ASP), or PHP, or Perl script and sets the values for variables in a Flash Player level or a target Movie Clip
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nextFrameAndPlay
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Sends the playhead to the next Frame in a Scene and plays from that Frame
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nextFrameAndStop
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Sends the playhead to the next Frame in a Scene and stops at that Frame
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play
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Moves the playhead forward in the Timeline
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prevFrameAndPlay
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Sends the playhead to the previous Frame in a Scene and plays from that Frame
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prevFrameAndStop
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Sends the playhead to the previous Frame in a Scene and stops at that Frame
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removeSprite
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Removes an Instance of a Sprite created with the duplicateSprite() method
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skipFrameAndPlay
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Sends the playhead ahead n Frames and plays from that Frame
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skipFrameAndStop
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Sends the playhead ahead n Frames and stops at that Frame
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startDragLocked
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Makes the target Sprite / Object draggable while the Movie is playing
The Sprite / Object is locked to the center of the mouse position |
startDragUnlocked
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Makes the target Sprite / Object draggable while the Movie is playing.
The Sprite / Object is locked to mouse position where the user first pushed the mouse button |
stop
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Stops the playhead at the current position
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unloadMovie
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Removes a loaded Movie or a Movie Clip from the Flash Player
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