Insert | Soundtrack...
Allows you to insert an audio file as a Sound Object to be used as a streaming Soundtrack
How does a streaming soundtrack differ from a playSound() action?
A streaming sound is synchronized with the timeline. If a streaming sound plays from frame 10 to frame 20, and an effect in another object plays from frame 10 to frame 20, the effect and the streaming sound are guaranteed to start and end at the same time regardless of how fast the machine is. However, a playSound() action is not synchronized with the timeline and results may differ from machine to machine.
What are the limitations of the Soundtrack Object ?
You can only have one soundtrack object on the main timeline (which means only one in one Scene of the entire movie).
You can only have one soundtrack object per Sprite.
You can only have one sound effect per soundtrack (you can play the soundtrack once and that's all).
All soundtracks are exported using MP3 compression
Streaming sounds are not exported to AVI video.
Note: Soundtracks inside Sprite will NOT stream, because a Sprite has to be fully loaded before it can play at all. Only soundtracks on the main timeline of the Scene are streamed.