Shapes/ Objects
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Flash MX scripting is associated with the base Movie and Movie Clips. Only the base Movie, Movie Clips and other supported Objects can have properties and Scripting applied.

SWiSH uses Sprites in place of Movie Clips, but also allows Scripting and Object properties to be associated with simple Shape and Text Objects. This is an extension to Flash MX.

For Shape and Text Objects to have Scripting and dynamic properties, the Object must have a name and the 'Target' checkbox found under the 'Shape' tab must be checked.

The 'Target' checkbox is not visible until a name has been entered. Once the 'Target' box has been checked, the Object becomes a Scripting Object.

settarget