new Sound()
Top  Previous  Next


SWiSH Player Support
SWF5 or later - Not Supported (Use File | Test | Browser/Player)

Syntax
new Sound({target});

Arguments
target: the Sprite instance that contains the Sound. This is an optional argument.

Returns
Nothing.

Description
Constructor; creates a new Sound object for the target Sprite. If the target argument is not specified then the new Sound object will control all sounds in the movie.

Sample
mySound = new Sound(mySprite);
mySound.setVolume(75
);

// creates a sound object to control the sound playing within the Sprite "mySprite" and sets its volume to 75%