Import
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· | Plain text (*.txt)
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· | Windows bitmap (*.bmp; *.dib)
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· | GIF image (*.gif)
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· | JPEG image (*.jpg; *.if, *.jpeg)
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· | PNG image (*.png)
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· | Windows Metafile (*.wmf)
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· | Enhanced Metafile (*.emf)
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· | Flash Graphics (*.swf both compressed and uncompressed)
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· | Animated GIF (*.gif)
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· | Flash Animation (*.swf both compressed and uncompressed)
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· | Flash Projector (*.exe)
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· | SWiSH Movie (*.swi)
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· | setLabel
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· | play
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· | stop
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· | gotoAndPlay
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· | gotoAndStop
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· | stopAllSounds
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· | nextFrame
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· | prevFrame
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· | getURL
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· | fscommand
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· | javascript
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· | mailto
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· | loadMovie
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· | if frame loaded
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· | name = expression;
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· | Wave sounds (*.wav)
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· | MP3 sounds (*.mp3)
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· | When importing a sound, SWiSHmax will add a Play Sound Action that will play the sound to the current Frame of the current Scene or Sprite
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· | MP3 sounds are imported without SWiSHmax processing it, so external programs can be used for optimum compression or quality
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