Import
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File | Import...
Imports an external file into the current Scene. Multiple files may be selected for importing by holding the Shift or Ctrl key while selecting. SWiSH currently supports the following formats:

Text
·Plain text (*.txt)  

Images (raster)
·Windows bitmap (*.bmp; *.dib)  
·GIF image (*.gif)  
·JPEG image (*.jpg; *.if, *.jpeg)  
·PNG image (*.png)  

Graphics (vector)
·Windows Metafile (*.wmf)  
·Enhanced Metafile (*.emf)  
· Flash Graphics (*.swf both compressed and uncompressed)  

Animation
·Animated GIF (*.gif)  
·Flash Animation (*.swf both compressed and uncompressed)  
·Flash Projector (*.exe)  
· SWiSH Movie (*.swi)  

Flash Animation
When importing a Flash Animation (*.swf) file, SWiSHmax does not import any sounds, morph shapes, external video streams or Flash clip events. Clipping (mask) layers are imported, but are not automatically set as a Mask Object in SWiSHmax. The following Actions are imported, all other Actions are ignored:
·setLabel  
·play  
·stop  
·gotoAndPlay  
·gotoAndStop  
·stopAllSounds  
·nextFrame  
·prevFrame  
·getURL  
·fscommand  
·javascript  
·mailto  
·loadMovie  
·if frame loaded  
·name = expression;  

Sound
·Wave sounds (*.wav)  
·MP3 sounds (*.mp3)  

Note:
·When importing a sound, SWiSHmax will add a Play Sound Action that will play the sound to the current Frame of the current Scene or Sprite  
·MP3 sounds are imported without SWiSHmax processing it, so external programs can be used for optimum compression or quality  

Import Frames
The 'Import Frames' dialog box appears when you import an animation. With this dialog box, you can select the Frames you want to import.

importframes
 
Select All Frames button
To select all Frames in the Frame list.
 
Masked
The imported Sprite will be masked by the background rectangle if this option is checked.

Import background rectangle
The background rectangle will be imported if this option is checked.

Include decompiled scripts
SWiSH will attempt to decompile the compiled script back in to SWiSHscript. Support for this is limited and only simple script without any conditions or loops will decompile successfully.

Import text as shapes if the font doesn't exist
Will convert all fonts not currently installed on the user's system to shapes (text will not be editable but will retain its original aesthetics).

One object per frame in a group
With this option, a separate group is generated for each frame of the movie which contains all the objects visible in that frame. All of those individual frame groups are placed in one parent group. The result will not be animated; however, effects can be applied to the group to play the frames in sequence.

Animated Sprite
The selected Frames will be imported as a Sprite if this option is checked. Otherwise, the selected Frames will be imported as a group of pictures.

New Scene
Will import content as a new scene with individual objects in the Outline tree and animated in the timeline.

Show File Information...
Displays the details of the file to be imported.

details