Image...
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Insert | Image...
Inserts an image from an external file into the current
Scene
/
Sprite
/
Group
.
SWiSHmax currently supports the following image formats:
·
Windows Bitmap (*.bmp; *.dib)
·
GIF Image (*.gif)
·
JPEG Image (*.jpg; *.jif, *.jpeg)
·
PNG Image (*.png).