Events
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Scripting is used to support Events and Actions. Script can be viewed and modified via the Script Panel.

All Actions are triggered in response to an Event. Any Scripting Object can have Events associated with it. When an Event occurs, the Event Handling Routine executes any Actions that are defined for that Event.

Events can occur in response to reaching a certain Frame, or in response to mouse or keyboard Actions.

An Event can trigger more than one Action. For example, when the mouse rolls over an Object, the Movie can be stopped (with a Stop Action) and the browser can be told to load an URL into another Frame (with the getURL Action).

There are three types of Events:

·Frame  
·Button  
·Self.  

Input Text Objects also have the additional Event onChanged available.