SWiSH Player Support
SWF4 or later - Supported Internally
Syntax
spritename._xscale
spritename._xscale = percentage;
Arguments
spritename is the name of the Sprite / Movie Clip or Object.
percentage is the new width of the Sprite / Object with respect to the original size as a percentage.
Negative percentage values can be used to horizontally flip the Sprite / Object.
Returns
Current scale. 100 represents the original size.
Description
This property returns or sets the horizontal scale of the indicated Sprite / Object.
Sample
_root.rect._xscale = 200; // double the width of the Sprite / Object.
Physics Properties are also supported for this property.