SWiSH Player Support
SWF4 or later - Supported Internally
Syntax
a = spritename._totalframes
Arguments
spritename is the name of the Sprite or Movie Clip.
Returns
The number of Frames contained within the Sprite / Movie Clip.
Description
Property (read-only): the number of Frames contained within the Sprite / Movie Clip.
This property could be used to create a temperature bar that shows the % complete of download.
The following example uses the _framesloaded property to calculate the % loaded
Sample
a = _framesloaded / _totalframes * 100; // a contains % complete of download.
See Also
_framesloaded