_rotation
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SWiSH Player Support
SWF4 or later - Supported Internally

Syntax
spritename._rotation
spritename._rotation = value;

Arguments
spritename is the name of Sprite / Movie Clip or Object.
value is the new rotation angle in degrees. Positive angle indicates clockwise rotation.

Returns
Rotation angle in degrees. Positive angle indicates clockwise rotation.

Description
Sets / Returns the current rotation angle of the Sprite or Object. This angle is specified in degrees.

Sample
_root.rect._rotation += 10
;   // rotate rect Object 10 degrees clockwise.

Physics Properties are also supported for this property.