SOUND


LOAD SOUND : LOAD SOUND Filename,Sound Number
LOAD 3DSOUND : LOAD 3DSOUND Filename,Sound Number
SAVE SOUND : SAVE SOUND Filename,Sound Number
DELETE SOUND : DELETE SOUND Sound Number
CLONE SOUND : CLONE SOUND Destination Sound,Source Sound
PLAY SOUND : PLAY SOUND Sound Number
LOOP SOUND : LOOP SOUND Sound Number
STOP SOUND : STOP SOUND Sound Number
PAUSE SOUND : PAUSE SOUND Sound Number
RESUME SOUND : RESUME SOUND Sound Number
POSITION SOUND : POSITION SOUND Sound Number,X,Y,Z
RECORD SOUND : RECORD SOUND Sound Number
STOP RECORDING SOUND : STOP RECORDING SOUND
SET SOUND PAN : SET SOUND PAN Sound Number,Pan Value
SET SOUND SPEED : SET SOUND SPEED Sound Number,Frequency Value
SET SOUND VOLUME : SET SOUND VOLUME Sound Number,Volume Number
POSITION LISTENER : POSITION LISTENER X,Y,Z
ROTATE LISTENER : ROTATE LISTENER X,Y,Z

SCALE LISTENER : SCALE LISTENER Scaling Factor SOUND EXIST : Return Integer=SOUND EXIST(Sound Number) SOUND TYPE : Return Integer=SOUND TYPE(Sound Number) SOUND PLAYING : Return Integer=SOUND PLAYING(Sound Number) SOUND LOOPING : Return Integer=SOUND LOOPING(Sound Number) SOUND PAUSED : Return Integer=SOUND PAUSED(Sound Number) SOUND POSITION X : Return Float=SOUND POSITION X(Sound Number) SOUND POSITION Y : Return Float=SOUND POSITION Y(Sound Number) SOUND POSITION Z : Return Float=SOUND POSITION Z(Sound Number) SOUND PAN : Return Integer=SOUND PAN(Sound Number) SOUND SPEED : Return Integer=SOUND SPEED(Sound Number) SOUND VOLUME : Return Integer=SOUND VOLUME(Sound Number)
LISTENER POSITION X : Return Float=LISTENER POSITION X() LISTENER POSITION Y : Return Float=LISTENER POSITION Y() LISTENER POSITION Z : Return Float=LISTENER POSITION Z() LISTENER ANGLE X : Return Float=LISTENER ANGLE X() LISTENER ANGLE Y : Return Float=LISTENER ANGLE Y() LISTENER ANGLE Z : Return Float=LISTENER ANGLE Z()

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