This tutorial introduces
you to the interactive tools that allow you to create a range
of interesting effects.
Select a topic:
Creating an envelope
Creating an extrusion
Blending objects
Creating transparencies
Creating distortion
Adding perspective
You can use envelopes
to change the basic shape of Artistic text.
Select an option:
Mold the Artistic text using a preset shape
Mold the Artistic text with a custom shape
Using a preset is
the easiest way to change the shape of Artistic text.
- Click theText tool and click in
the Drawing Window.
- Choose 48 from the Font Size list box.
- Type "Love is . . ." and press ENTER. On the next
line, type "All around."
- Select the Artistic text with
the Pick tool.
- Click the Interactive Tool flyout and
click the Interactive Envelope tool.
- Click the Add Preset button on the Property Bar, and choose
a preset from the list box.
Using an envelope,
you can create custom container shapes for Artistic text.
- Click the Text tool and click in
the Drawing Window.
- Choose 48 from the Font Size list box.
- Type "Love is . . ." and press ENTER. On the next
line, type "All around."
- Select the Artistic text with
the Pick tool.
- Open the Interactive Tool flyout, and
click the Interactive Envelope tool.
- Drag the top-middle node up about 1/2 an inch to create a
rounded line.
- Drag the bottom-middle node down about 1/2 an inch to create
a rounded line.
- Drag the two side nodes outward about 1/2 inch each.
The Interactive
Extrude tool lets you apply a three-dimensional look to any two-dimensional
shapes you create using the drawing tools.
Click here to open a sample file.
- Select an object with the Pick tool.
- Open the Interactive Tool flyout, and
click the Interactive Extrude tool.
- Drag over the object to extrude it.
When you blend two
objects, you create a series of objects along a path between them.
This series of objects shows a progression of shape and color
between the two original objects.
This procedure shows you how to blend objects using the Interactive Blend tool,
and how to change the object's appearance using the blend controls
on the Property Bar. You will also learn how to fit a blend to
a path and change the distribution of objects and colors along
the curve.
Select an option:
Blend objects
Adjust the number of steps in a blend
Adjust the position of objects in a blend
Adjust the color progression in a blend
Fit a blend to a path
Adjust object spacing of a blend on a path
You can blend almost
any two objects you create using the drawing tools. However, you
can't blend groups, combined objects, or Paragraph text.
The Interactive Blend tool lets you blend two objects by dragging
from one object to the other.
Click here to open a sample file.
- Open the Interactive Tool flyout and
click the Interactive Blend tool.
- In the Drawing Window, hold down the mouse button on the polygon.
- Drag the mouse so that the cursor is over the ellipse, then
release the mouse button.
By default, blends
are created with 20 intermediate objects. You can change the number
of intermediate objects using the Number Of Steps box on the Property
Bar.
Click here to open a sample file.
- Using the Pick tool, select the
blend by clicking one of its intermediate objects.
- Type a new number in the top section of the Number Of Steps or Offset Between Blend Shapes box
on the Property Bar.
- Press ENTER.
You can change the
centre of rotation of intermediate objects in a blend and the
distance between the objects.
Select an option:
Change the center of rotation
Change the distance between objects
You can have intermediate
objects in a blend rotate around their respective centers of rotation
as they progress from the start object to the end object.
Click here to open a sample file.
- Select the blend with the Pick tool.
- Type a number in the Blend Direction box
(e.g. 180) on the Property Bar.
- Press ENTER.
Back to page one
The Blend Object
Acceleration slider places intermediate objects in a blend closer
together or further apart as they progress to the end object.
Click here to open a sample file.
- Select the blend with the Pick tool.
- Click the Link Blend Accelerations button
on the Property Bar to disable linking.
- On the Property Bar, move the Blend Object Acceleration slider
to the right.
- Move the slider to the left, and compare the effect with that
created in step 2.
Back to page one
You can adjust
the direction and the rate of color progression in blends.
Select an option:
Adjust the direction of color progression
Adjust the rate of color progression
The Property Bar
lets you adjust the color progression in a blend. Colors can progress
on a direct, clockwise, or counterclockwise path through the spectrum.
By default, blends use a direct path.
Click here to open a sample file.
- Select the blend with the Pick tool.
- On the Property Bar click either the Clockwise Blend button
or the Counterclockwise Blend button.
Back to page one
The Blend Color
Acceleration slider lets you change the rate at which the blend's
colors move through the spectrum. If you move the slider to the
right, colors move faster through the color spectrum as they approach
the end object. If you move the slider to the left, you create
the opposite effect.
Click here to open a sample file.
- Select the blend with the Pick tool.
- Click the Link Blend Accelerations button
on the Property Bar to disable linking.
- On the Property Bar, move the Blend Color Acceleration slider
to the right.
- Move the slider to the left, and compare the effect with that
created in step 2.
Back to page one
You can add a blend
to any path you create using the drawing tools.
Click here to open a sample file.
- Hold down the right mouse button on one of the blend's intermediate
objects.
- Drag the blend on to the line (the cursor changes to a circle
with cross hairs and a blue outline of the blend appears as you
drag.)
- Release the right mouse button and click Fit Blend To Path.
Note
Once the blend is attached
to the path, you can move its start or end objects along the path.
These objects stay attached to the path no matter where you drag.
You can adjust
the number of objects in blends fitted to paths, like you can
with regular blends, and you can also adjust the spacing between
the blend objects.
Click here to open a sample file.
- Select the blend with the Pick tool.
- Type a new value in the Number Of Steps box
on the Property Bar, and press ENTER.
- Click the Fixed Spacing For Blend button
on the Property Bar.
- Type a new value in the Offset Between Blend Shapes box
on the Property Bar, and press ENTER.
The Interactive Transparency tool
lets you apply uniform, fountain, pattern, or texture transparencies
to objects, using the mouse and the Property Bar.
Select a topic:
Apply a fountain transparency
Freeze a fountain fill
Use the merge modes
A fountain transparency,
also known as a gradient transparency or a ramp transparency,
is a progression of colors following a linear, radial, conical
or square path.
You can use the Interactive Transparency tool to apply fountain
transparencies using the mouse.
Click here to open a sample file.
- Using the Pick tool, drag one of
the objects and place it on top of another (if the object you
dragged appears behind the second object, select the first object
with the Pick tool and click Arrange menu, Order, To Front.)
- Click the Interactive Transparency tool.
- Click where you want the transparency to start, then drag
to where you want the transparency to end.
- On the Property Bar, click the button for the type of transparency
you want to apply: Linear, Radial,
Conical or Square.
The Freeze button
on the Property Bar fixes the contents of a transparency. You
can then move the transparency anywhere you want without changing
its appearance.
Click here to open a sample file.
- Select the polygon with the Pick tool.
- Click the Interactive Transparency tool.
- Click the Freeze button on the
Property Bar.
- Using the Pick tool, drag the polygon to another location
in the Drawing Window.
Merge modes determine
how the color of a transparency is combined with the color of
objects that appear below the transparency. You have 19 different
merge modes with which to experiment.
Click here to open a sample file.
- Select the polygon with the Pick tool.
- Click the Interactive Transparency tool.
- Choose a merge mode from the Transparency Operation list box
on the Property Bar.
The Interactive
Distortion tools lets you apply several distortion effects to
your object. You can choose the Zipper, Twister, or Push and Pull,
distortion effect. This procedure shows you how to apply the Twister
effect.
Click here to open a sample file.
- Select an object with the Pick tool.
- Open the Interactive Tools flyout,
and click the Interactive Distortion tool.
- Click the Twister button on the Property
Bar.
- Drag in a circular motion to twist the object.
The Add Perspective
command lets you give objects a three-dimensional look by making
them appear to recede toward one or two points, called vanishing
points.
Click here to open a sample file.
- Select one of the objects in the Drawing Window using the
Pick tool.
- Click Effects menu, Add Perspective.
- Using the Shape tool, drag the
top-left handle of the grid downward.
- Drag the marker(X) toward or away from the object.
Tip
The procedure above shows
how to create one-point perspective. To create two-point perspective,
drag the top-left handle toward the center of the object.