This tutorial shows you
to how to add color fills and outlines to objects in your drawing.
You can change the appearance of any object using a fill and you
can apply a fill to both open and closed objects.
The most common fill is a uniform fill. There are many ways you
can apply uniform fills including using the Color Palette or the
Uniform Fill dialog box. You can also leave objects unfilled,
or transparent. As well, you can copy fills from one object to
another, eliminating the need to recreate complex fills.
Select a topic:
Applying fills
Copying fills
Applying tints
Defining outlines
Color styles
Fills add color
or texture to any object. You have access to many uniform, texture,
pattern and fountain fills. You can fill open or closed objects,
however, by default the program is set to fill closed objects
only.
Select an option:
Apply a uniform fill
Apply a texture fill
Apply a PostScript fill
Apply a pattern fill
Apply a fountain fill
Tip
To set the program to fill
open curves click Tools menu, Options. Double-click Document and
click General. Enable the Fill Open Curves check box.
Uniform fills add
a solid color inside open or closed objects.
This procedure shows you how to use the Color Palette to fill
an object.
Click here to open a sample file.
- Select an object with the Pick tool.
- Click a color on the Color Palette.
If the color you want is not visible, click the Color Palette's
scroll arrows to view additional colors.
Tips
You can also drag
a color from the Color Palette to an object. As the cursor moves
over the object, it changes shape to
show where the color will be applied.
To remove a fill, select
the object with the Pick tool and click the No Color
swatch on the on-screen Color Palette.
Right-clicking the color
palette scroll bars takes you to the first or last color on the
color palette.
There are more than
300 pregenerated textures, each of which has a set of controls
that you can change to create millions of variations.
Texture fills are fills that look like clouds, water, gravel,
minerals, and dozens of other substances.
The Interactive Fill tool lets you apply a texture fill quickly
and easily.
Click here to open a sample file.
- Select an object with the Pick tool,
then click the Interactive Fill tool.
- Choose Texture Fill from the Fill Type list box
on the Property Bar.
- Choose a library from the Texture Library list box
on the Property Bar.
- Choose a texture from the First Fill Picker list box
on the Property Bar.
Tip
To remove a texture fill
select the object with the Pick tool and click the No Color
swatch on the on-screen Color Palette.
A PostScript fill
is a special type of fill designed using PostScript language.
Click here to open a sample file.
CorelDRAW represents PostScript fills on screen with the letters
"PS" (unless you are in Enhanced view).
- Select an object with the Pick tool,
then click the Interactive Fill tool.
- Choose PostScript Fill from the Fill Type
list box on the Property Bar.
- Choose a texture name from the PostScript Fill Textures
list box on the Property Bar.
Note
Click the Edit Fill button
to adjust other options as required.
Pattern fills are
pregenerated, symmetrical images that are repeated over and over.
There are three kinds of pattern fills: two-color, bitmap, and
full-color.
Select an option:
Apply a two-color pattern fill
Apply a bitmap pattern fill
Apply a full-color pattern fill
A two-color pattern
fill is a very simple tiling image made up of only two colors.
You can choose a two-color pattern fill from a variety of existing
patterns.
You can use the Interactive Fill tool to apply a two-color pattern
fill quickly and easily.
Click here to open a sample file.
- Select an object with the Pick tool,
then click the Interactive Fill tool.
- Choose Pattern Fill from theFill Type list box
on the Property Bar.
- Click the Two-Color Bitmap Pattern Fill button
on the Property Bar.
- Click the First Fill Picker,
then choose a pattern.
- Click the Front Color box and click
a color.
- Click the Back Color box and choose
a color.
Note
To remove a pattern fill,
select the object with the Pick tool and click the No Color
swatch on the on-screen Color Palette.
Back to page one
A bitmap is a regular
color picture (like you might get with an electronic photograph).
A bitmap pattern fill is a complex, often photo-realistic tiling
image.
The Interactive Fill tool lets you apply a bitmap pattern fill
quickly and easily.
Click here to open a sample file.
- Select an object with the Pick tool
then click the Interactive Fill tool.
- Choose Pattern Fill from the Fill Type list box
that appears on the Property Bar
- Click the Bitmap Pattern Fill button
on the Property Bar.
- Click the First Fill Picker,
then choose a pattern.
Back to page one
A full-color, or
vector, pattern is a picture composed of lines and fills. You
can choose a full-color pattern from a variety of pregenerated
patterns. Unlike two-color and bitmap patterns, there is no limit
to the number of colors that can be included in a full-color pattern.
The Interactive Fill tool lets you apply a full-color pattern
fill quickly and easily.
Click here to open a sample file.
- Select an object with the Pick tool
then click the Interactive Fill tool.
- Choose Pattern Fill from the Fill Type list box
on the Property Bar.
- Click the Full-Color Pattern Fill button
on the Property Bar.
- Click the First Fill Picker,
then choose a pattern.
Back to page one
A fountain fill,
also known as a gradient fill or a ramp fill, is a progression
of colors that follow a path. This procedure shows you how to
apply a fountain fill to your objects, add an intermediate color,
and more.
Select an option:
Apply a fountain fill
Customize a fountain fill
Apply a preset fountain fill
A fountain fill
is a fill that flows colors smoothly from one color to another.
The fill can flow in a straight line across the object (linear),
in concentric circles from the center of the object (radial),
in rays from the center of the object (conical), or in concentric
squares from the center of the object (square).
The Interactive Fill tool lets you apply fountain fills using
the mouse.
Click here to open a sample file.
- Select an object with the Pick tool.
- Click the Interactive Fill tool.
- Choose Fountain Fill from the Fill Type list box
on the Property Bar.
- Enable the button that corresponds to the type of fountain
fill you want: linear, radial,
conical, or square
- Click the object where you want the fill to start, then drag
to where you want the fill to end.
Tip
To remove the fountain
fill, select the object with the Pick tool
and click the No Color swatch on the on-screen
Color Palette.
Back to page one
You can customize
your fountain fills by using the Interactive Fill tool to add
intermediate colors.
The quickest and easiest way is by using the mouse and the on-screen
Color Palette.
Click here to open a sample file.
- Select an object with the Pick tool.
- Click the Interactive Fill tool.
- Choose Fountain Fill from the Fill Type list box
on the Property Bar.
- Drag a color from the Color Palette
to any spot along the line that appears inside the object.
Note
As the cursor moves over
the line, a plus sign appears, indicating a new color step will
be added.
Back to page one
There are a number
of preset fountain fills that you can use to simulate the appearance
of a variety of real-life objects such as neon tubes and metal
cylinders.
Click here to open a sample file.
- Select an object with the Pick tool.
- Click the Interactive Fill tool.
- Choose Fountain Fill from the Fill Type
list box on the Property Bar.
- Click the Edit Fill button on the Property Bar.
- In the Fountain Fill dialog box choose a preset fountain fill
from the Presets list box.
Back to page one
Once you apply
a fill to an object, you can quickly apply the same fill to another
object.
Click here to open a sample file.
- Apply a fill to an object by selecting it with the Pick tool
then clicking a color on the Color Palette.
- Click the Pick tool.
- Using the right mouse button, drag the filled object until
it is on top of an unfilled object.
- Release the mouse button, and click Copy Fill Here to copy
the fill attributes to the second object.
You can easily
add tints to objects.
Click here to open a sample file.
- Click one of the objects with the Pick tool.
- Hold CTRL and click a color on the color palette (choose a
different color than the object's fill.)
- Repeat the steps to increase the tint.
Tip
To access different tints
for colors, click and hold on the color on the color palette.
A tint flyout appears from which you can choose the tint you want.
You can change
the appearance of any object using an outline. This procedure
shows you how to apply an outline color, add arrowheads, and more.
Select an option:
Apply an outline
Copy an outline
Customize your outlines
You can quickly
apply an outline to an object using the on-screen Color Palette.
Click here to open a sample file.
- Select an object with the Pick tool.
- Click the Color Palette's scroll arrows until the color you
want is visible.
- Right-click the color.
Note
You can also drag a color
from the Color Palette to any object. Release the mouse when the
cursor changes to
.
Tip
To remove an object's outline
using the Color Palette, select the object with the Pick tool
and right-click the No Color swatch on
the on-screen Color Palette.
Once you apply
a outline to an object, you can quickly apply the same outline
to another object.
Click here to open a sample file.
- Apply an outline to an object by selecting it with the Pick tool
then right-clicking a color on the Color Palette.
- Using the right mouse button, drag the object until it is
on top of another object.
- Release the mouse button, and click Copy Outline Here to copy
the outline attributes.
The Outline Pen
dialog box lets you change the width, style, corner shape, and
line-cap shape of your outline.
Click here to open a sample file.
- Select an object with the Pick tool.
- Open the Outline tool flyout,
and click Outline Pen Dialog.
- Type 15 in the Width box.
- Click the Line Style selector,
then choose the style you want.
- Enable one of the Corner Style buttons
in the Corners section.
- Enable one of the Line Caps Style buttons
in the Line Caps section.
Color styles allow
you to recolor illustrations quickly and easily. When you create
a color style, all the colors in that style are linked. So when
you change the main (parent) color all the subordinate (child)
colors change too. You can create color styles that you can apply
to objects, or you can create color styles automatically from
an existing illustration.
Select an option:
Create color styles and apply them to objects.
Create color styles automatically from an illustration.
You can create
color styles before, during, or after creating your illustration.
This procedure shows you how to create color styles while working
with an illustration.
When creating color styles, you can link colors together in a
"parent-child" relationship. A parent color determines
the hue of its linked child colors. Child colors are shades of
their parent.
Click here to open a sample file.
- Click Layout menu, Color Styles.
- Click the New Color Style button.
- Click a color in the large color box in the New Color Style
dialog box.
- Type "My color style" in the Style box, then click
OK.
- Click "My color style" in the Colors Docker window.
"My color style" is the Parent color.
- Click the New Child Color button
in the Colors Docker window.
- Click a shade in the large color box in the bottom left corner
to choose a child color then click OK. (Pick bright colors for
the best test results)
- Click the Create Shades button
in the Colors Docker window.
- Type 4 in the Create box.
- Enable the button that corresponds to the type of shade you
want: Lighter Shades, Darker Shades,
or Lighter And Darker Shades.
- Adjust the similarity of the shades using the Shade Similarity slider,
then click OK.
- Fill the objects by dragging the parent color and some child
colors onto them.
- Click "My color style" in the Colors Docker window.
- Click the Edit Color Style button
in the Colors Docker window.
- Click a color on the thin color bar in the Edit Color Style
dialog box.
- Click OK.
Note
The colors in your drawing
change to match the new parent and child colors.
You can create
color styles before, during, or after creating your illustration.
This procedure shows you how to create color styles from an existing
illustration.
To create color styles automatically, you must first select all
or part of an illustration.
Click here to open a sample file.
- Click Layout menu, Color Styles.
- Click Edit menu, Select All, Objects.
- Click the Auto Create Color Styles button
in the Colors Docker window.
- Move the Parent Creation Index slider
a full tick to the right, then click OK.
- Double-click the filename in the Colors Docker window then
click Style2.
- Click the Edit Color Style button
in the Colors Docker window.
- In the thin color bar, click a color which is very different
from the color in the Reference Color box.
- Click OK.
Notes
The colors in the drawing
change to reflect the different child color and its associated
shades.
The fewer parents you choose,
using the Parent Creation Index slider, the more your drawing
may change color when you automatically create color styles. Parent
colors are created by a type of "averaging" of the colors
in a drawing and choosing colors on the spectrum which lie equal
distances between the drawing colors. The fewer parents, the fewer
"average" colors.