Copyright: (c) 1992 - 2000 Corel Corporation. All rights reserved
Citation: (c) 1992 - 2000 Corel Corporation. All rights reserved


TEXTURE Batcher


Menus


Lets you move the Corel TEXTURE batcher window.


Lets you resize the Corel TEXTURE batcher window.


Restores Corel TEXTURE Batcher when it is minimized.


Closes Corel TEXTURE Batcher.


Minimizes Corel TEXTURE Batcher.


Maximizes Corel TEXTURE Batcher.


File Menu


Creates a new batch list of unrendered texture files.


Opens a saved batch list of unrendered texture files.


Saves the current batch list.


Saves the current batch list with a new name.


Displays the most recently used batch lists.


Sets the final destination for the rendered texture files.


Sets the image format for the rendered texture files.


Exits Corel TEXTURE Batcher.


File Menu/Set Image Format/File Format dialog box


Lets you choose an image format for the output files.


Lets you choose an image format for the output files.


Lets you choose an image format for the output files.


Texture Menu


Adds unrendered texture files to the batch list.


Removes the selected texture file from the batch list.


Edits the size of the selected texture.


Edits the size of all textures in the batch list.


Texture Menu/Texture Size dialog box and Global Size dialog box


Displays measurements options.


Displays units options.


Enable to measure the units in pixels.


Enable to measure the units in inches.


 Enable to measure the units in centimeters.


Lets you specify a texture width.


Displays the unit of measurement.


Lets you specify a texture height.


Displays the unit of measurement.


Displays resolution options.


Enable to change the resolution to 72 pixels per inch.


Enable to change the resolution to 150 pixels per inch.


Enable to change the resolution to 300 pixels per inch.


Render Menu


Aborts the texture rendering process.


Renders the batch list of unrendered texture files.


Pauses the rendering process.


Renders the batch of texture files in the background. This uses less processor power during a batch render.


View Menu


Lets you display or hide the Toolbar.


Help Menu


Displays the Corel TEXTURE Batcher Help file.


Displays information about Corel TEXTURE Batcher.


Tools


Displays the progress of each texture file as it is rendered.


Displays the dimensions of a texture file.


Displays the filename of a texture.


Displays information about the status of a texture file. Displays the following: Rendering, Completed, or the time required to render a texture file if the texture file is unrendered.


Displays a preview of the texture file that is being rendered.


Displays the list of unrendered texture files in the batch list.


Enables context-sensitive Help for Corel TEXTURE Batcher.


Displays the amount of time that remains before the render is completed.


Minimizes Corel TEXTURE Batcher.


Displays the name of the batch list.


Displays the border of the application.


Displays the number of texture files that remain to be rendered.


Displays the total time that remains to render the texture files.


Lets you scroll the window.


Displays the Toolbar.


Displays the name of the texture file.


IDDH_ABOUTBOX1


HELP_BACKGROUND_MAIN_WINDOW


IDH_ABOUTBOX1_ABOUT_ICON


HELP_SCMINIMIZE


IDDH_FILETYPE


HELP_ID_MAINWINDOW_BORDER


Glossary
A

B

batch rendering

batch list

C

E

I

image format

R

render

S

T

thumbnail image

U

unrendered texture


Batch rendering (definition)
batch rendering

Lets you render more than one texture file at a time.


Batch list (definition)
batch list

Contains a list of texture files.


Image format (definition)
image format

The format in which you want to save your batch-rendered textures, for example, the .BMP, .JPG, or .TIF format.


Render (definition)
render

The process of converting a texture design into a bitmap that you can use in other applications. Rendered textures cannot be edited in Corel TEXTURE.


Thumbnail image (definition)
thumbnail image

A miniature, low-resolution version of an image or illustration.

Including a thumbnail when you save a file lets you see a representation of the drawing before you open it in a different application.  A thumbnail of the drawing is displayed in the Open dialog box of the other application and lets you verify that you have chosen the right file before you continue.


Unrendered texture (definition)
unrendered texture

A texture design that you have not converted to a bitmap. Unrendered textures can be saved and edited in Corel TEXTURE.


Welcome to Corel TEXTURE Batcher

Corel TEXTURE Batcher is an application that lets you render multiple texture files.

In this book, you'll learn about

•	creating and rendering batch lists


Creating and rendering batch lists

Corel TEXTURE Batcher lets you render multiple texture files. A rendered texture file is converted to a bitmap that you can print or import into other applications. All texture files you create using Corel TEXTURE are in a texture-design format with a .tex file extension.

You can open, create, and save batch lists. You can define the dimension and resolution of a texture file or a batch of texture files before it is rendered. Before you begin the rendering process, you must specify an image format and a file destination. The destination directory is the directory where Corel TEXTURE Batcher creates the rendered texture files in the format you specified.

Corel TEXTURE Batcher renders the texture files in the batch list sequentially. You can pause or cancel a rendering in process. Rendering texture files requires a great deal of processor power. Your computer may slow down depending on the number of texture files that you are rendering and the complexity of each texture file. You can let Corel TEXTURE Batcher run in the background, which uses less processor power.

 How to


To open a saved batch list

1	Click File [image] Open.

2	Choose the drive and folder where the file is stored.

3	Double-click the filename.

 Related topics


To create a new batch list

1	Click File [image] New.

2	Click Texture [image] Add files.

3	Choose the drive and folder where the texture file is stored.

4	Double-click the filename

5	Repeat steps 2 to 4 for all the texture files you want to add to the batch list.

 Tip

•	You can also add a file by clicking the Add files button on the toolbar.

 Related topics


To remove a texture file from the batch list

1	From the File name list, choose the texture you want to remove.

2	Click Texture [image] Remove file.

 Tip

•	You can also remove a texture file from the batch list by selecting a texture and clicking the Remove file button on the toolbar.

 Related topics


To change the dimensions and resolution of a texture file

1	From the File name list, click the texture file that you want to change.

2	Click Texture [image] Texture size.

3	In the Units section, enable one of the following buttons:

•	Pixels

•	Inches

•	Centimeters

4In the Resolution section, enable one of the following buttons:

•	72 Pixels/Inch

•	150 Pixels/Inch

•	300 Pixels/Inch

 Notes

•	The settings you specify affect the rendering time and the size of the rendered texture file. A large, high-resolution texture file takes longer to render.

•	Different printing and display formats require different resolution values. Textures intended only for screen display should be set at 72 dots per inch (dpi.) Most printed textures are set at 150 dpi, regardless of the printer resolution. Geometric patterns with sharp line boundaries require a higher resolution.

 Tips

•	You can change the dimensions and resolution of all texture files in a batch list by clicking Texture [image] Global size, and the specifying size and resolution.

•	You can specify the size of a texture file by typing values in the Texture width and Texture height boxes.

 Related topics


To choose a destination directory

1	Click File [image] Set destination.

2	Choose the folder in which Corel TEXTURE Batcher creates the rendered files.

 Related topics


To specify an image format

1	Click File [image] Set image format.

2	From the File format list box, choose a format.

 Related topics


To save a batch list

1	Click File [image] Save as.

2	Choose the drive and folder where you want to save the file.

3	Type the filename in the File name box.

4	Click Save.

 Related topics


To render a batch of texture files

•	Click Render [image] Start rendering.

Enable Background friendly if you would like Corel TEXTURE Batcher run in the background.

 Tip

•	You can choose to pause or cancel rendering at any time during the rendering process by clicking on the Pause rendering or Abort buttons.

 Related topics


 Lets you add unrendered texture files to the batch list.


 Stops the rendering process once it has begun.


 Pauses the rendering process once it has begun.