Game Cheater version 6.01
( October 23, 1999 )
Copyright (C) 1996-1999, Artyom Mikhailov.
Please email any bugs or suggestions to me
hartmih@mail.ru
Last version on my homepage
www.radiant.ru/~hartmih
What is ArtMoney
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ArtMoney is application that allows you to take any game you are having
difficulty with and make it easier. It accomplishes this by finding the memory
address in which the desired quantity is located and giving you access to it.
Licensing and Distribution
- This program is distributed as "FREEWARE" and "AS IS". The author specifically disclaim all warranties, expressed or implied. In no event shall the author be liable for any damages either from the direct use of this product or as a consequence of the use of this product.
Special thanks for advices and valuable remarks
- Sergey Mironov
- Vitaliy Kondratiev
- Andrey Zaharov
- Alexey Zubov
System Requirements
- 100% IBM compatible computer 80386 or higher
- Operating systems Windows 95/98/NT
What is new in 6.01 ( October 23, 1999. )
- Fixed bugs:
- Sometimes incorrect freezing
- Incorrect input of text value in value table
- Incorrect add "sequence" in value table
What is new in 6.00 ( September 25, 1999. )
- Remade nearly 90% of source code.
- New interface for Windows 95/98/NT.
- Ability to crack coded games and games without numeric features.
- Ability using the Hot Key to switch to ArtMoney, if Alt-Tab doesn't work.
- The Endless amount found and frozen values.
- Ability to search values of all types simultaneously.
- Ability to select a process.
How to crack game
1. At first select game process.
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2.
Now click on button "Search" and input number for the search. Recommended type is "Integer", but you can select other type or set of types in the type list.
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3. If you selected in the type list "Custom". Appear a window in which you can select types for search.
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4. When will begin a search appears a window with the scale. When scale will end then a search is finished. Click on button "OK".
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5. After search process will be found much numbers, but not all of these true, usually only one. You can sieve found numbers. Change a value in the game. Click on button "Sieve". And input a new value. Click on "OK".
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6. Sieve found numbers until its will not decrease. After move a numbers from left table to the right table, having clicked on button "Add" ( Arrow ).
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7. In right table you can Edit/Copy/Delete/Freeze/UnFreeze values.
If you click on the check box, the address value will be constant. ArtMoney freezes it.
If you click on the description box you can change it.
Double-click on the address edits it.
Double-click on value changes it.
You can save and load list of numbers.
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Setup brief description
- Use game type WIN32 for games Windows95/98/NT.
Use game type WIN16 for games DOS/Windows3.xx
- Refresh Time : This is the time between two updates of on screen values.
- Freeze Time : This is the time between two updates of freeze addresses.
- Show Addresses : If the number of found addresses is over this value, them won't be displayed on the listbox, although they are stored and used in next search.
- Some games won't let you switch to another task, because Alt-Tab doesn't work, then you can try to switch to ArtMoney using the Hot Key.
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Auto offset apply
You can use it if you had found some valid addresses and one day they are not valid.
You have to select one address on each list of addresses, and press "Auto offset apply".
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Search of unknown or coded value
Used, only if exact value search does not work. Sieve found numbers until its will not decrease. Now freeze all and your unknown value will be frozen.
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Copyright (C) 1996-1999, Artyom Mikhailov.
Last update of this page: October 23, 1999.