

@STANDARDSCHRIFT "Arial", "Standard", "10"
@RAND O50 L100 R50 U50
@ABSOFFSET Y60 X140
@METAFILE "un1.wmf" O0 L0 R190 U276
@BEREICH 1,-201,-201,-202,-202,"Angaben bearbeiten",0x30005c0
@BEREICH 2,-203,-203,-204,-204,"Angaben bearbeiten",0x30005b0
@BEREICH 3,-205,-205,-206,-206,"Angaben",0x3000883
@BEREICH 4,-207,-207,-208,-208,"Angaben",0x3000886
@BEREICH 5,-209,-209,-210,-210,"Angaben",0x3000889
@POSVAR @<EC82.UST_STNR> L U X-1 Y-1
@POSVAR @<EC82.UST_UNT> L U X-2 Y-2
@POSVAR @<EC82.UST_KTOUN> L U X-10 Y-10
@POSVAR @<EC82.UST_BLZUN> L U X-11 Y-11
@POSVAR @<EC82.UST_ZWEIGUN> L U X-12 Y-12
@POSVAR @<EC82.UST_VORNUN,x> L U X-13 Y-13
@POSVAR @<EC82.UST_VORJABUN,x> L U X-14 Y-14
@POSVAR @<EC82.UST_VORJAFAUN,x> L U X-15 Y-15
@POSVAR @<EC82.UST_VORFAJAANSUN> L U X-16 Y-16
@POSVAR @<EC82.UST_VOLLUN80,x> L U X-17 Y-17
@POSVAR @<EC82.UST_VOLLUN123,x> L U X-18 Y-18
@POSVAR @<EC82.UST_VOLLNAMEUN> ", " @<EC82.UST_VOLLANSCHRIFTUN> ", " @<EC82.UST_VOLLTELUN> L U X-19 Y-19
@POSVAR @<EC82.UST_VOLL150UN,x> L U X-21 Y-21
@POSVAR @<EC82.UST_VERSUN> R U X-31 Y-31
@POSVAR @<EC82.UST_BEFUN> R U X-32 Y-32
@POSVAR @<EC82.UST_NULLUN> R U X-33 Y-33


