Welcome to LocaleEditor!

With this tool you can edit or create language files for Elaborate Bytes programs. Most functions are self explaining, there are only a few points you should consider:

1.) Before you can start, you need to load a resource countrol file, which has the ending .h

2.) You should open the English language file as a reference

3.) When editing a string, you need to click "SAVE", otherwise your changes will be lost.

4.) Make sure to select the correct codepage for your language. Avoid using the DEFAULT codepage.

5.) It is a good idea to start two instances of LocaleEditor, one with the English texts and one with the locale you are going to create.

Have fun!