MechCommander
(Review as featured in APC October 1998.)

"Mech fall over. Go boom." So a Battletech-obsessed friend of mine kept saying as I played MechCommander, the latest in a long line of Battletech-inspired games.

 

MechCommander
by Microprose/FASA Interactive

 

9bmin.jpg (12072 bytes)Microprose is well known for producing high-quality strategy/management games, and its first MechWarrior game seems to be continuing this tradition. MechCommander plays somewhat like a cross between Warcraft and Syndicate on a Civilisation II map.

Instead of the most recent games, which gave you control over a single MechWarrior, MechCommander gives you command over multiple Mechs at one time. Thanks to the extremely intuitive command interface, this is much easier than it might seem. The command interface is primarily mouse-based, although after a while you find yourself using a keyboard/mouse combination
11bmin.jpg (9886 bytes)

MechCommander incorporates a good learning curve — early missions allow you to explore, get used to controlling your Mech squads and sort out some simple tactics. Later on, things become more complex, and you find yourself commanding one squad to run interference so that you can sneak-attack bigger Mechs while capturing vital supplies . . . while under aerial attack.

12bmin.jpg (10644 bytes)Graphically this game really stands out, from the detailed maps to the close-up views of the Mechs themselves. It is full of great little touches, such as damaged Mechs and exploding high-detail scenery. This high-quality approach is also carried over to the sounds: your troops react to events, panic when in trouble, and scream in terror when forced to eject.

MechCommander should appeal to strategy freaks and those looking for a suitable (and not too difficult) strategy game. Oh, and, of course, the 'Mech fall over. Go boom' crowd. But in their case MechCommander is preaching to the converted.

By Alex Kidman

 

MechCommander

 

Download the version for your operating system here:

Win95
(113,792K)
Classification: G8+
Rating: score_45.gif (1448 bytes)
Description: An intense strategy game which is best described as a cross between Warcraft and Syndicate on a Civilization II map.
Requirements: Pentium 133, 16M RAM, 4x CD-ROM drive, 150M hard disk space
Install instructions: Internet Explorer users just click on the file and choose Open to run the setup program straight from the CD. Netscape users download to your local drive and run the EXE file.
Links online: http://www.mechcommander.com/

 

MechCommander 1.8 update

 

Download the version for your operating system here:

Win95/98
(2,334K)
Description: This file updates MechCommander to Version 1.8, fixes problems with low-end machines, enables Internet Gaming Zone play and allows Z: to be mapped as the MechCommander CD.
Requirements: MechCommander full version
Install instructions: Download the file to your hard drive, then unzip it and run the EXE file.
Links online: http://www.mechcommander.com/

⌐ Australian Consolidated Press 1998. All rights reserved.