Descent Freespace: The Great War
(Review as featured in APC October 1998.)

I hereby nominate Freespace for a 'Best Use of 3D Acceleration' award. It's also a damn fine space game, and its only connection with Descent is shared programmers.

 

Descent Freespace: The Great War
by Interplay
You can play Freespace without a 3D card, but if you do own one, you're in for the ride of your life -- not just because the card graphically enhances the game, but it also gives it a speed boost (from either 3Dfx Glide or Direct3D).

Many games drag 3D cards down through overuse of textures and complex objects; but everything in Freespace is so well optimised that amazing events become possible without noticeable slowdowns: spaceships that are several kilometres long, displayed in awesome detail; epic battles between vast numbers of craft; scary aliens, believable AI; massive explosions with real debris; terrific audio; a mission editor; and multiplayer combat in space.

Slick programming also means the game is highly configurable. The amount of features in the cockpit HUD and settings on the options screen will please tinkerers and simulation fans (despite the unrealistic space flight model). Patch updates can be downloaded online from within the game itself, and the mission editor is quite usable. In fact, Interplay will include some user-designed missions in its upcoming level pack.

On the downside, Freespace's plot is linear (unlike a Wing Commander game, where the player's actions affect the storyline) and the cinematics are predictable. APC also experienced problems with the sound, which dropped out during cinematics on two PCs.

The only character development is your own, which makes this single-player game a lonely trek through a world that is supposed to be full of comrades. One solution is to keep reading the professionally written Freespace fiction, which appears weekly at http://www.interplay.com/ freespace/ (or you could submit your own). Successful play over the Internet requires way too much bandwidth, which means it's hard to find players and you'll find yourself wishing for a LAN.

Freespace has a superior engine and better mission design than any rival space sim. It's a thrill to play and therefore a worthy purchase for space fans; but it doesn't quite manage to suck the player into the main plot.

by Simon Vandore

 

Descent Freespace: The Great War

  descent.gif (5868 bytes)

Download the version for your operating system here:

Win95
(26,116K)
Classification: G8+
Rating: score_45.gif (1448 bytes)
Description: Freespace has a superior engine and better mission design than any rival space sim.
Requirements: Pentium 166 or Pentium 133 (with 3D accelerator), 32M RAM, 6x CD-ROM drive, DirectX 5.0
Install instructions: Internet Explorer users just click on the file and choose Open to run the setup program straight from the CD. Netscape users download to your local drive and run the EXE file.
Links online: http://www.interplay.com/, http://www.interactive-entertainment.co.uk/

 

Descent Freespace: The Great War 1.04 update

descent.gif (5868 bytes)

Download the version for your operating system here:

Win95
(4,415K)
Description: The 1.04 update for full versions of Descent Freespace.
Requirements: Descent Freespace full release
Install instructions: Internet Explorer users just click on the file and choose Open to run the setup program straight from the CD. Netscape users download to your local drive and run the EXE file.
Links online: http://www.interplay.com/

 

Descent Freespace: The Great War Multiplayer stand-alone server v.1.04 update

  descent.gif (5868 bytes)

Download the version for your operating system here:

Win95
(889K)
Description: Update to the standalone multiplayer game server.
Requirements: Descent Freespace full release
Install instructions: Download the file to your hard drive, then unzip it and run the EXE file.
Links online: http://www.interplay.com/

⌐ Australian Consolidated Press 1998. All rights reserved.