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oWin:ReleaseDC( ) -> <nil>
------------------------------------------------------------------------------
DESCRIPTION:
::ReleaseDC() decrements the paintcounter ::nPaintCount by one.
If it reaches zero, the current Device Context (DC) is released.
Remember, the device context is requested by ::GetDC() and stored
in ::hDC.
See Also:
GetDC
hDC
BeginPaint
EndPaint
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