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 FiveWin Functions - Alphabetically ordered
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  This is an alphabetical list of all currently documented FiveWin functions

  We provide this list with the intention to have a complete description
  of FiveWin's classes and functions, but you should be aware that 
    
       IT IS NOT NECESSARY TO KNOW ALL THESE FUNCTIONS 

  Most of them are automatically called and managed from a higher level in
  FiveWin's classes and xBase commands. If you do not intend to change
  FiveWins behaviour, you should stay at the xBase and Objects level and
  your productivity will benefit greatly. Of course, knowledge of these
  functions will give you a better understanding sometimes. If you want to 
  go deeper into it, we strongly recommend reviewing Borland's C++ HLP file
  or Microsoft C++ help (or any other Windows compilers manufacturer).


  Most of the functions described here are 'wrappers' for the Windows API
  and some of them have their counterparts in other graphical environments
  like IBM-OS/2.
  That is why you should understand all the processes that are involved
  when you are working in a graphical environment, but never focus on the
  details as they will be always be evolving.

  Keeping this object oriented point of view, you get the freedom of moving
  to any graphical environment and you will still understand all the working
  processes. This is why FiveWin has its equivalent in IBM-OS2 FiveOS2 and
  in MS-DOS FiveDos, and maybe soon in other environments such as Unix
  X-Windows or Macintosh.

  But remember: have your application built in time!
  That's the main thing <g>


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