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FiveWin Functions - Alphabetically ordered
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This is an alphabetical list of all currently documented FiveWin functions
We provide this list with the intention to have a complete description
of FiveWin's classes and functions, but you should be aware that
IT IS NOT NECESSARY TO KNOW ALL THESE FUNCTIONS
Most of them are automatically called and managed from a higher level in
FiveWin's classes and xBase commands. If you do not intend to change
FiveWins behaviour, you should stay at the xBase and Objects level and
your productivity will benefit greatly. Of course, knowledge of these
functions will give you a better understanding sometimes. If you want to
go deeper into it, we strongly recommend reviewing Borland's C++ HLP file
or Microsoft C++ help (or any other Windows compilers manufacturer).
Most of the functions described here are 'wrappers' for the Windows API
and some of them have their counterparts in other graphical environments
like IBM-OS/2.
That is why you should understand all the processes that are involved
when you are working in a graphical environment, but never focus on the
details as they will be always be evolving.
Keeping this object oriented point of view, you get the freedom of moving
to any graphical environment and you will still understand all the working
processes. This is why FiveWin has its equivalent in IBM-OS2 FiveOS2 and
in MS-DOS FiveDos, and maybe soon in other environments such as Unix
X-Windows or Macintosh.
But remember: have your application built in time!
That's the main thing <g>
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Written by Dave Pearson