How to adjust the lights

Here, I'll explain how the make changes to the light(s). First of all, you can choose for one or two lights. You can do this by using the "lighttype" parameter. If you give it the value of "double", BumpyExtreme will display two lights instead of one. Next you can change the size of the light(s). The applet will automaticly calculate a lightsize according to the size of the applet. This size will have the index number of 100. Lets say you want the light(s) to be 20% bigger, you would have to fill in a index number of 120 in the "lightsize" parameter. Next you can choose the "lightcolor" and the "ambient" color. Both parameters only accept hex color codes.

Images:

t2c.gif, colormap, 80x40 pixels colormap
t2b.gif, bumpmap, 82x42 pixels bumpmap
t2t.gif, transmap, 80x40 pixels transmap

Html code:

<APPLET code="BumpyExtreme.class" width="160" height="80">
<PARAM name="colormap" value="t2c.gif">
<PARAM name="bumpmap" value="t2b.gif">
<PARAM name="transmap" value="t2t.gif">
<PARAM name="background" value="000000">
<PARAM name="lighttype" value="double">
<PARAM name="lightsize" value="120">
<PARAM name="lightcolor" value="CFFF9F">
<PARAM name="ambient" value="9F9FFF">
</APPLET>

Example:



How to add links to BumpyExtreme