Here, I'll explain how the make changes to the light(s). First of all, you
can choose for one or two lights. You can do this by using the "lighttype"
parameter. If you give it the value of "double", BumpyExtreme will display
two lights instead of one. Next you can change the size of the light(s). The
applet will automaticly calculate a lightsize according to the size of the
applet. This size will have the index number of 100. Lets say you want the
light(s) to be 20% bigger, you would have to fill in a index number of 120 in
the "lightsize" parameter. Next you can choose the "lightcolor" and the
"ambient" color. Both parameters only accept hex color codes.