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delphi-3d-digest Monday, July 7 1997 Volume 01 : Number 003
---------------------------------------------------------------------- Date: Sun, 6 Jul 1997 23:20:04 +0800 From: "peck kim han" <peck@cyberway.com.sg> Subject: [delphi-3d] Re: delphi-3d-digest V1 #2 > Whenever I load large meshes (~2,000 polygons) viewport.render issues an > EInvalidOp "Invalid floating point operation". > > Occasionally I'll get an EZeroDivide as well. > > The mesh will load fine if I scale it down (meshbuilder.scale). > > The crash seems to happen on every variation of machine I can find. > Sounds like a stack overflow during rendering. It happens when either: - - you did not have enough stack space - - your renderer ran out of internal stack space. FYI - ask the company who made the renderer to increase the "stack space" (yeah, right...) Peck Kim Han peck@cyberway.com.sg (hacker, system programmer, video-on-demand specialist)
- -------- ------------------------------ Date: Sun, 6 Jul 1997 09:39:13 -0600 From: Robert Kenyon <rkenyon@burgoyne.com> Subject: [delphi-3d] Finding OpenGL Game Development list. A little while ago, I found a mailing list for OpenGL game development = and signed up. About that time, I blew out my hard disk and lost all my = old mail AND so did the list server. As a result, I was dropped from the list and "sniff" can't find it = again. Can anyone point me to it? Rob Kenyon rkenyon@burgoyne.com - -------- ------------------------------ Date: Mon, 7 Jul 1997 14:00:31 +0900 From: "Chengyan Che" <checcy@public.hr.hl.cn> Subject: [delphi-3d] Win95 taskbar application Hi, there My application needs to start up as a small icon showed on the Win95 taskbar just near Clock area. It's just like Win95's System Agent, Dial-up network modems status, etc. I can't figure out how to do this, much appreciated anybody's help! Thanks in advance. Chengyan Che, Window 3.x & 95 & NT programmer Freelance software author <checcy@public.hr.hl.cn> - -------- ------------------------------ Date: 07 Jul 97 16:37:03 -0400 From: Joe Antonecchia <jantonecchia@adam.com> Subject: [delphi-3d] DirectDraw and Components? I'm trying to create a TWinControl derived component that uses DirectDraw Surfaces. When I try to install the component (package) I get an Initialization error from DDraw.dll. Now what initialization happens when Delphi loads the DLL that could fail? - -------- Delphi 3D Programming Listserv - http://www.frii.com/~dspiess/delphi3d.htm for (Listserv Commands [unsubscribe etc.] and Other Info List manager - Daniel Spiess (dspiess@frii.com) ------------------------------ End of delphi-3d-digest V1 #3 ***************************** |