MOVEF                                                              Menu: PEDIT
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Moves, by a relative displacement, the contents of a specified fence.

        1. (POINT) move from point
        2. (POINT) to point
        3.*(POINT) first point of fence    (<ENTER> for a NEW to point)
        4.*(POINT) opposite point of fence (<ENTER> for a NEW fence)
        5.*(Y/N) keep the result ?

Description

This command allows the user to specify a displacement by which all the points
that lie within a defined fence will be moved.  The spatial displacement is
defined by picking two points.  The three-dimensional difference between these
two points is the displacement given to all vertices within the fence.

Entities that are only partially within the fence are affected in a variety of
ways, depending on the type of entity, as follows:

All entities that are totally included within the fence will be moved except
for hatch patterns and area fill patterns.  (Linear patterns and multi-layer
wall fill patterns will be moved.)

Entities that are partially included within the fence will in most cases be
stretched, i.e., the part in the fence will be displaced while the part
outside the fence will maintain its position.

There are several exceptions:

Line (wire) arcs will not be stretched.  They will only be moved if they are
totally within the fence.

Polygon arcs will be moved in their entirety (they may therefore be
disconnected from other parts of an entity in which they exist, e.g., quarter
cylinder).

Arcs created using the \surf command will
be stretched (distorted).

Solid complex (type 9) polygons that have been involved
in set operations with cylinders or polygon arcs will be stretched
(distorted).

Placed entities will not be stretched. They will only be
moved if they are totally within the fence.

Text entities will not be stretched. They will only be
moved if they are totally within the fence. (Linear patterns and multi-layer
wall fill patterns will be stretched.)

Dimension lines will be stretched and the dimension text
will be updated automatically.

WARNING: Take care when stretching axial and multi-layer
walls. Ensure that openings are either totally within or outside the
fence. This command should not be used partially on multi-layer wall
arcs.
Once the change has been executed on screen you are asked if you wish
to keep the result. If you reply `n', the operation is undone.

You are prompted for additional fences, that will be moved by the
same displacement, until you enter a new command.

Example       \movef 0 0 0 1 0 0 0 0 0 4 4 0 y

Result:All the points within the 4 x 4 unit fence (000 to 4 4 0) are moved by
1 unit in the positive x direction.
