EYE                                                         Menu: VIEW / SOLID
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Defines the eye position for the next view.
(Applicable in both geometric and solid modules.)

        1. (POINT) eye position

Description:
This command determines the point from which you view your model.
Pick the new eye position.
If you are currently in the geometric module or in any of the display modes
set by the \dsmod command in the solid module, the screen will be redrawn in
the appropriate display mode. If you are in the solid module and the display
mode is currently "off", the new view will not be displayed until a new
display mode is specified, enabling you to execute a series of manipulations
before the screen is redrawn.
In the geometric module, if you define an eye position too close to the target
(which is located at the center of the model), the system will display
a projection from the nearest legal eye position on the line linking the eye
and target positions, and will inform you that the eye position you defined is
illegal.

When the command \eye is called without any parameters, the current eye
position is displayed on your input line.
