1 REM ********************************* * ZVIZA * 2 REM * ZEICHENSATZ FUER * * VIZAWRITE (ENGL.) * 3 REM * BERTRAM HAFNER * ********************************* 10 I=I+1:READA:IFA=-1GOTO12 11 POKE49200+I,A:GOTO10 12 POKE49200+I,1 15 POKE160,0:POKE161,0:POKE162,0 :REM TIMER AUF 0 STELLEN 20 POKE789,192 :REM START DES MASCHINENPRG 30 LOAD"VIZAWRITE 64",8,1 100 DATA165,161,201,12,240,3,76,49,234,162,0,189,100,192,201,1,240,25,133,251 101 DATA232,189,100,192,133,252,232,160,0,189,100,192,145,251,232,200,192,8 102 DATA48,245,76,60,192,169,234,141,21,3,76,49,234 200 REM NEUE ZEICHEN FUER BILDSCHIRM **************************** 210 REM EINGABEFORMAT DER 10 DATAS: ZIELADR LOW,HI,8 BYTES 211 REM BERECHNUNG DER ZIELADRESSE: BC=BILDSCHIRMCODE DES ZU 212 REM ERSETZENDEN ZEICHENS (SATZ 2) ZIELADR=BC*8+56*256 213 REM HI = INT(ZIELADR/256) LOW= ZIELADR-HI*256 220 DATA0,56,102,0,60,6,62,102,62,0 :REM KLEIN AE FUER @ 230 DATA224,56,102,0,60,102,102,102,60,0 :REM KLEIN OE FUER \ 240 DATA216,56,102,24,60,102,126,102,102,0 :REM GROSS AE FUER [ 250 DATA232,56,51,102,102,102,102,102,60,0 :REM GROSS UE FUER ] 260 DATA240,56,0,60,102,108,102,102,108,96 :REM SCHARF S FUER ^ 270 DATA80,57,102,0,102,102,102,102,59,0 :REM KLEIN UE FUER * 280 DATA240,58,0,0,3,62,118,54,54,0 :REM (null) FUER SHIFT ^ 500 DATA-1:REM FLAG FUER ENDE