Here is a big DOOM tips page from The HeadAche, Ole Hartvigsen.


The Monsters

The Weapons

General Advices

Cheat Codes


The Monsters

ZOMBIE MAN

This is a monster that really isn't much of a trouble. Make shure you use as little ammo as possible. A shotgun shell or a coupleof bullets is enough.

Useful weapons: Shotgun, Chaingun, if many: Super shotgun

SHOTGUN GUY

The bad thing about the shotgun guy is that he very easily hits you. Make sure you shoot him as fast as possible and don't meet to many of them at the same time. Don't use more ammo than on the Zombie man.

Useful weapons: Shotgun, Chaingun, if many: Super shotgun

IMP

The imp is the most common monster in Doom2. If you meet a single Imp, you shouldn't lose any health. Just strafe away from his fireballs and pick him down with the shotgun or the chaingun. Don't come close to him, espesially when you meet a lot of them, he'll claw on you and you'll lose very much health.

Useful weapons: Shotgun, Chaingun, if many: Super shotgun, Rocket Launcher.

HEAVY WEAPON DUDE

The Heavy Weapon Dude is very dangerous. Try to use the Chaingun or the Plasmagun. That will lock him. If you meet many of these at the same time you are in trouble, you lose very much health. They can hit you from any distance. Get rid of them as quickly as possible. Stand behind a wall and wait for them.

Useful weapons: Shotgun, Chaingun, Super shotgun, Plasmagun, if many: Rocket Launcher, Plasmagun.

LOST SOUL

The Lost Souls are taking pretty much health and are very dangerous if they surround you. Don't use the Rocket Laucher. They might fly into you and you will be killed by your own rocket. If you use the Super shotgun, wait until he comes flying at you, then shoot.

Useful weapons: Super shotgun, Chaingun, Plasmagun, if many: Plasmagun.

DEMON/SPECTRE

The Demons are not very dangerous alone, but you use much ammo and they are dangerous if many. The bad thing about the Spectre is, of course, that you don't see it very easy. You can save much ammo by taking Demons/Spectres with the Chainsaw. For instans on level 8.

Useful weapons: Super shotgun, Chaingun, Plasmagun, Rocket Launcher, if many: Rocket Launcher, Plasmagun.

CACODEMON

The Cacodemons work very much in the same way as the imps. The big diffrenses is that the Cacodemon is flying, is bigger, and you have to use more ammo. The Cacodemon isn't a very big trouble, only if they are many and if you have bad space.

Useful weapons: Super shotgun, Chaingun, Plasmagun, Rocket Launcher, if many: Rocket Launcher, Plasmagun.

MANCUBUS

The Mancubus is a very big target and doesn't take much more ammo than a Caco. Still this is a pretty spooky monster. The worst thing is that it shoots three times, three fireballs. Don't strafe too long when it shoots, or you will be hit by one of his other fireballs. Don't use partial invisible, that will only make it all worse. And watch out for the fireball hitting throgh walls. Don't stand too close. The good news is of course that it very easily hits other monsters.

Useful weapons: Super shotgun, Chaingun, Plasmagun, Rocket Launcher, if many: Rocket Launcher, Plasmagun, BFG 9000.

REVENANT

This is a very dangerous monster. Although it doen't take much ammo, its shots are deadly: They're seeking! That means that it very often hits you and it takes a lot of health. Use the Plasmagun if you have enough ammo, that will lock him.

Useful weapons: Rocket Launcher, Plasmagun, Chaingun, if many: Plasmagun, Rocket Launcher, BFG 9000.

PAIN ELEMENTAL

Kill it as fast as you can!! If not, it will make a lot of Lost Souls. Don't make it fight with other monsters, just get rid of it! Plasmagun, Rockets, BFG, whatever! BIG TIP: The Chainsaw is the best weapon against the Pain Elemantal, unless there are more monsters around.

Useful weapons: Rocket Launcher (watch out!), Plasmagun, Chaingun, BFG 9000, Chainsaw, if many: BFG 9000, Plasmagun.

HELL KNIGHT

The Hell Knight is a mini-version of The Baron from Hell. It doesn't take more ammo than a Mancubus, but if they hit you, you'll lose a lot of health.

Useful weapons: Rocket Launcher, Plasmagun, Chaingun, Super shotgun, if many: Rocket Launcher, Plasmagun, BFG 9000.

ARACHNOTRON

The small spider doesn't take much ammo, but is deadly if it hits you. On level 7, you should get invisible and use the Plasmagun against them. You can lock it by using the Chaingun or the Plasma.

Useful weapons: Rocket Launcher, Plasmagun, Chaingun, Super shotgun, if many: Rocket Launcher, Plasmagun, BFG 9000.

BARON OF HELL

The Baron takes much more ammo than the Hell Knight. Don't use too many shotgun shells or bullets, you need them elsewere. Rockets are great. Watch out, they are shooting pretty fast.

Useful weapons: Super Shotgun, Rocket Launcher, Plasmagun, BFG 9000, if many: same weapons.

ARCH-VILE

This monster is really bad. If you meet an Arch-Vile you will have to get rid of it as fast as you can. If not, it will put all the other monsters back to life. If it is locked in a room and you are behind a wall it's no problem. If not, you must wait for it to aim at you(then it stops running) and shoot it with the BFG or the Rockets. If it's on a wall in front of you, you can run under the wall and the flame will be broken(useful on level 20). Remember that you need only one perfect hit from the BFG to kill it.

Useful weapons: if locked in a room: Super shotgun, if not: Rocket Launcher, Plasmagun, BFG 9000.

SPIDER MASTERMIND

There are only five Spider Masterminds in Doom2. The first on is on level 6. He is no problem, just squeeze him by pulling the switch next to the elevator. Then you will meet one on level 20. Just make him fight with the Cyberdemon. If he wins you can take him with the Rocket Launcher. The Spider Mastermind on level 23, you must take out by yourself. Use the Rockets, there is a lot of them there. On level 28 there are two of them. No problem actually. Pick up a invulnerability and they won't hurt you. Kill them with the BFG 9000.

Useful weapons: BFG 9000, Rocket Launcher, other monsters.

CYBERDEMON

There are five Cyberdemons in Doom2. The first is on level 8. Make him fight with the Barons and he won't hurt you. The second is on level 10. Take the invulnerability and run to the exit or kill him with the BFG 9000. The thrid is on level 20. Make him fight with the Spider-Mastermind. If he wins, kill him with the Rockets. The last one you need to pass to finish the game is the Cyberdemon on the end of level 29. Just run past him and into the exit, you will problably not see much of him. On the second Wolfenstein level, 32, there is a Cyberdemon at the end. Use the invulnerability from the hidden room and kill him with the BFG 9000.

Useful weapons: BFG 9000, Rocket Launcher, other monsters.

A list over how much damage the monsters take, counted in perfect bullets-hits:


Player (100% health)...............10
Zombie Men............................. 2
Shotgun Guy............................ 3
Heavy Weapon Dude............... 7
Imp.......................................... 6
Demon.....................................14
Spectre....................................14
Lost Soul.................................10
Cacodemon.............................36
Pain Elemental.........................40
Mancubus................................60
Revenant.................................30
Hell Knight...............................50
Baron Of Hell.........................100
Arachnotron.............................50
Archvile...................................70
Cyberdemon..........................400
Spider Mastermind................300

The weapons

PISTOL

Don't use this weapon. There is no need to, only to save shotgun shells before you get the Chaingun.

BERZERK

Don't use the berzerk as a weapon. You'll get into trouble. If you don't have any ammo, I think the berzerk and the chainsaw are pretty evenly matched. Good for your health. Don't pick it up unless you have less than 30% health.

CHAINSAW

It's a little bit better than the Berzerk. Espesially because you can save much ammo aginst the Demons/Spectres(Espesially on level 8). THE CHAINSAW IS THE BEST WEAPON AGAINST THE PAIN ELEMENTAL!

SHOTGUN

The shotgun is excellent against zombie men, shotgun guys and imps. Sometimes you can save ammo with this weapon against other monsters(for example if you shoot two rockets into a Cacodemon, and it survives, you can kill him with the shotgun and save ammo).

CHAINGUN

The chaingun can be used in a very similar way to shotgun. You can also "lock" monsters with it, so they can't shoot(Cacodemons, Revenants, Pain Elemental e.c.). Also use it for long distance shooting. Remember that it uses ammo very fast.

SUPER SHOTGUN

The Super shotgun is excellent against "medium" monsters(Cacodemon, Mancubus, Lost Soul, Hell Knight). The Super shotgun is using very much ammo, so don't use it against zombies, shotgun guys and imps. The Super shotgun is very effective against the Heavy Weapon Dude.

ROCKET LAUNCHER

A great weapon again a troop of small monsters(zomies, shotgun guys, imps, and heavy weapon dudes) and also against the bigger monsters. Don't stand to close to the monster you shoot, you might just get killed by your own rocket.

PLASMAGUN

Don't use it if you don't mean it! There are not too many cells out there! You should use it when you are surrounded, and when you meet a Revenant or a Pain Elemental.

BFG 9000

The Big Fucking Gun really acts like its name! Only use it against the big, big monsters (Spidermaster, Cyberdemon, Arch-Vile). Also use it against a big troop of monsters. It's espesially effective against imps.

General advice(single player)

Make sure you learn every single level and that you know where most of the Armors, Soulspheres, Megaspheres, Ammo and secrets are. The best way the get good though is to practice, practice and practice. You should also use the mouse and use the following keys:

Forward-R, Backward-F, Run-Q, Strafe left-W, Strafe right-E, Use/push-Space.

(If you want to record an LMP file, you'll have to put the settings one step down, to the A, S, D and F keys.)

This will make it easy to shift weapons without moving your hand. Practise shift-weapons so you don't have to look at the keyboard. Don't pick up a medikit(25% health) if you have for example 91% or 82%. Wait until you need it. Do the same with the ammo, the soul/megaspheres and the Armors.



Cheat codes

Here are some cheat codes for Doom2(most of them work in Doom as well):

IDDQD - Nothing can hurt you! Lasts until you turn it off with the same code.

IDKFA - Keys, ammo, and all weapons.

IDFA - Ammo, and all weapons.

IDCLIP(in Doom: IDSPISPOPD) - You can go through walls.

IDBEHOLD# - Change the # to the first letter in the list on the top of the screen.

IDCLEV## - Jump to another level. ## is changed by the number of the level you want to cheat to.(example: IDCLEV07 will bring you to level 7. IDCLEV31 will bring you to the first hidden level, nr.31.)

IDCHOPPER - Chainsaw (heh-heh)

IDDT - Write it while the map is on your screen. You'll see the whole map. Write it again, and you'll see everything that is on it.

These cheat codes does not work in Deathmatches or at Nightmare skill level)


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